Summary: | Compiler should reject lowp/mediump qualifiers on atomic_uints | ||
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Product: | Mesa | Reporter: | Kenneth Graunke <kenneth> |
Component: | glsl-compiler | Assignee: | Tapani Pälli <lemody> |
Status: | RESOLVED FIXED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Bug Depends on: | |||
Bug Blocks: | 94448 |
Description
Kenneth Graunke
2016-10-07 00:31:38 UTC
commit d997d5c0c9e9c70a95f0c84255feec8e2963ef20 Author: Tapani Pälli <tapani.palli@intel.com> Date: Fri Oct 7 08:23:41 2016 +0300 glsl: prohibit lowp, mediump precision on atomic_uint Fixes following dEQP tests: dEQP-GLES31.functional.debug.negative_coverage.callbacks.atomic_counter.atomic_precision dEQP-GLES31.functional.debug.negative_coverage.get_error.atomic_counter.atomic_precision dEQP-GLES31.functional.debug.negative_coverage.log.atomic_counter.atomic_precision Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98131 Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> |
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