Bug 100593 - corruption in total war warhammer when using mesa 17.1 - git
Summary: corruption in total war warhammer when using mesa 17.1 - git
Status: RESOLVED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/Gallium/radeonsi (show other bugs)
Version: git
Hardware: x86-64 (AMD64) Linux (All)
: medium normal
Assignee: Default DRI bug account
QA Contact: Default DRI bug account
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2017-04-05 20:45 UTC by tarpoon
Modified: 2017-05-26 17:29 UTC (History)
0 users

See Also:
i915 platform:
i915 features:


Attachments
Corrupted Screenshot of Total War Warhammer using 17.1 (2.55 MB, image/png)
2017-04-05 20:45 UTC, tarpoon
Details
Screenshot showing weird colours on background textures using Oibaf PPA (2.87 MB, image/png)
2017-04-06 06:40 UTC, tarpoon
Details
Warhammer glitch padoka ppa after update on 2017-04-08 (3.02 MB, image/png)
2017-04-08 09:19 UTC, tarpoon
Details

Description tarpoon 2017-04-05 20:45:26 UTC
Created attachment 130714 [details]
Corrupted Screenshot of Total War Warhammer using 17.1

When I use Mesa  17.1 from the Padoka PPA the graphics of total war warhammer become corrupted.

If I switch to Padoka stable (currently 17.0.2), after doing a ppa-purge, the issue is gone.


My system:

Kubuntu 16.04, with 4.8 kernel (the problem also exists with other kernel versions).

CPU: Intel i5 3570
GPU: R9 290
RAM: 16GB DDR3


Game Version: 1.6.0
Graphics Settings: Very High (Problem exists with Low as well but is less obvious)

glxinfo | grep 'version'
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
    Max core profile version: 4.5
    Max compat profile version: 3.0
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.1
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.1.0-devel - padoka PPA
OpenGL core profile shading language version string: 4.50
OpenGL version string: 3.0 Mesa 17.1.0-devel - padoka PPA
OpenGL shading language version string: 1.30
OpenGL ES profile version string: OpenGL ES 3.1 Mesa 17.1.0-devel - padoka PPA
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10
Comment 1 tarpoon 2017-04-06 06:38:32 UTC
Some additional information:

Quickest way to see the problem: Go to Options / Graphics / Advanced / Benchmark and start the benchmark

The Oibaf PPA also has a problem lately but a different looking one (I'll add another screenshot). A few weeks ago the driver from Oibaf was working just fine in the game.

The performance seems to be unaffected by the problems.
Comment 2 tarpoon 2017-04-06 06:40:18 UTC
Created attachment 130721 [details]
Screenshot showing weird colours on background textures using Oibaf PPA
Comment 3 tarpoon 2017-04-08 09:19:49 UTC
Created attachment 130754 [details]
Warhammer glitch padoka ppa after update on 2017-04-08

The padoka ppa was updated today

Changes:
mesa 	1:17.1~git170407201100.c05cf9c~x~padoka0 	Paulo Dias (9 hours ago)
mesa 	1:17.1~git170407201100.c05cf9c~y~padoka0 	Paulo Dias (9 hours ago)
libdrm 	2.4.78+git1704072009.047aba1~x~padoka0 	Paulo Dias (9 hours ago)
libdrm 	2.4.78+git1704072009.047aba1~y~padoka0 	Paulo Dias (9 hours ago) 

Now both padoka and oibaf show the same error.
Comment 4 Gašper Sedej 2017-04-08 22:30:38 UTC
Hi. I also found some "shader color corruptions" on r9 270. 
I am using ubuntu 16.04 + kernel 4.11 + oibaf-ppa

Having issues with unigine (valley/heaven), The long dark and compiz window shadow.

Screenshots
http://imgur.com/a/LaHdh
Comment 5 Gregor Münch 2017-04-10 07:19:32 UTC
Some people reported this should actually got fixed by 0fb5a505fac7be0a1831b565019f0f04369e56bd, but looks like it isnt for all. 
https://bugs.freedesktop.org/show_bug.cgi?id=100531

Will test myself in some days...
Comment 6 tarpoon 2017-04-10 09:28:10 UTC
(In reply to Gregor Münch from comment #5)
> Some people reported this should actually got fixed by
> 0fb5a505fac7be0a1831b565019f0f04369e56bd, but looks like it isnt for all. 
> https://bugs.freedesktop.org/show_bug.cgi?id=100531
> 
> Will test myself in some days...

The "blue shadows" as shown in this screenshot https://bugs.freedesktop.org/show_bug.cgi?id=100531#c2 have been fixed for me with the latest update in the padoka ppa.

What remains are the "fancy coloured textures" on my R9 290 (Hawaii, CGN 1.1) which were also reported on R9 270 (Curacao/Pitcairn, CGN 1.0) in unigine (valley/heaven) https://bugs.freedesktop.org/show_bug.cgi?id=100593#c4
Comment 7 Gregor Münch 2017-04-14 11:01:24 UTC
Well its strange, this is completely fixed for me. So it should also be fixed on other GCN 1.0 cards.
But looks like there is still a bug for GCN 1.1 cards.
Comment 8 Gašper Sedej 2017-04-17 11:23:20 UTC
Hi.

My "shader color corruptions" bug was solved by "ppa-purge" and then again adding repository & updating.

I was not using oibaf-ppa but padoka-ppa (https://launchpad.net/~paulo-miguel-dias/+archive/ubuntu/mesa),
Comment 9 tarpoon 2017-04-22 12:02:23 UTC
Oibaf still has problems on my R9 290. 

But with Padoka the issue is fixed now. However, Padoka is now installing mesa 17.2 git, so I have no idea, if it is fixed in the 17.1 branch.
Comment 10 Marek Olšák 2017-05-26 16:37:03 UTC
(In reply to tarpoon from comment #9)
> Oibaf still has problems on my R9 290. 
> 
> But with Padoka the issue is fixed now. However, Padoka is now installing
> mesa 17.2 git, so I have no idea, if it is fixed in the 17.1 branch.

Well I think we can close this if it's fixed in master. Other people can reopen the bug if they see the issue on 17.1.
Comment 11 tarpoon 2017-05-26 17:29:00 UTC
I just did a retest with a freshly installed Kubuntu 17.04 with Padoka Stable (which means mesa 17.1.0 at the moment)

The problem is completely fixed for me. Closing the bug. 

And thanks for the hard work everyone.


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