Created attachment 131024 [details]
for more info see here:
Motherboard : MSI 970A-G46
Processor : AMD FX-8350 4Ghz Octocore
Cooling : Cooler Master Hyper 212 Evo
Memory : 16GB PNY-XLR8 DDR3 1600Mhz 9-9-9-27
Operating System : Linux Mint 18.1 Serena
Display : Asus 24in Lcd 1920x1080
Video Card : XFX Radeon R9 380X
Graphics Driver : Amdgpu+Mesa 17
Keyboard : Noppoo Lolita Spyder 104
Mouse : Mad Catz R.A.T.7 Gaming Mouse
Microphone :CAD U37 USB Studio Condenser
Webcam :Logitech UVC Camera 720p
HDD : WD Blue 1TB
SSD : OCZ-VERTEX3
PSU : Rosewill Photon 750
Streaming Output Info : Streaming with Open Broadcaster Software, 720p60fps 2.5Mbps
Is this a regression from older versions of Mesa? If so, can you bisect Mesa or at least narrow down the version where the problem first appeared?
(In reply to Michel Dänzer from comment #1)
> Is this a regression from older versions of Mesa? If so, can you bisect Mesa
> or at least narrow down the version where the problem first appeared?
it's been happening for quite a while, since 13 ish
Is this still an issue in recent mesa?
yes, in fact I was just playing cs 1.6 last night and it was happening.
I'm on the padoka pkppa version of mesa and llvm
Created attachment 144177 [details]
Created attachment 144178 [details]
Created attachment 144179 [details]
I'm confused. Those new screen shots don't appear to have any problem. What are you trying to show?
you don't see the blocked single colors where textures should be, for example in de_nuke at the ramp the guide rail should be a metal lattice, not a solid red block