Bug 100789 - Mesa (Padoka Pkppa), Textures become corrupt in counterstrike 1.6 and in steam overlay after indeterminate amount of time
Summary: Mesa (Padoka Pkppa), Textures become corrupt in counterstrike 1.6 and in stea...
Status: NEW
Alias: None
Product: Mesa
Classification: Unclassified
Component: Mesa core (show other bugs)
Version: 19.0
Hardware: x86-64 (AMD64) Linux (All)
: medium minor
Assignee: mesa-dev
QA Contact: mesa-dev
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2017-04-25 21:13 UTC by calexil
Modified: 2019-07-09 22:04 UTC (History)
0 users

See Also:
i915 platform:
i915 features:


Attachments
screen 1 (315.74 KB, image/jpeg)
2017-04-25 21:13 UTC, calexil
Details
screen 2 (211.59 KB, image/jpeg)
2019-05-06 20:10 UTC, calexil
Details
screen 3 (317.17 KB, image/jpeg)
2019-05-06 20:11 UTC, calexil
Details
screen 4 (238.75 KB, image/jpeg)
2019-05-06 20:11 UTC, calexil
Details

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Description calexil 2017-04-25 21:13:26 UTC
Created attachment 131024 [details]
screen 1

for more info see here:

https://github.com/ValveSoftware/halflife/issues/1794#issuecomment-296652022

My Setup:
Motherboard : MSI 970A-G46
Processor : AMD FX-8350 4Ghz Octocore
Cooling : Cooler Master Hyper 212 Evo
Memory : 16GB PNY-XLR8 DDR3 1600Mhz 9-9-9-27
Operating System : Linux Mint 18.1 Serena
Display : Asus 24in Lcd 1920x1080
Video Card : XFX Radeon R9 380X
Graphics Driver : Amdgpu+Mesa 17
Keyboard : Noppoo Lolita Spyder 104
Mouse : Mad Catz R.A.T.7 Gaming Mouse
Microphone :CAD U37 USB Studio Condenser
Webcam :Logitech UVC Camera 720p
HDD : WD Blue 1TB
SSD : OCZ-VERTEX3
PSU : Rosewill Photon 750
Streaming Output Info : Streaming with Open Broadcaster Software, 720p60fps 2.5Mbps
Comment 1 Michel Dänzer 2017-04-26 01:31:16 UTC
Is this a regression from older versions of Mesa? If so, can you bisect Mesa or at least narrow down the version where the problem first appeared?
Comment 2 calexil 2017-04-26 18:47:18 UTC
(In reply to Michel Dänzer from comment #1)
> Is this a regression from older versions of Mesa? If so, can you bisect Mesa
> or at least narrow down the version where the problem first appeared?

it's been happening for quite a while, since 13 ish
Comment 3 Timothy Arceri 2019-05-06 04:45:35 UTC
Is this still an issue in recent mesa?
Comment 4 calexil 2019-05-06 17:30:45 UTC
yes, in fact I was just playing cs 1.6 last night and it was happening.
Comment 5 calexil 2019-05-06 17:31:08 UTC
I'm on the padoka pkppa version of mesa and llvm
Comment 6 calexil 2019-05-06 20:10:58 UTC
Created attachment 144177 [details]
screen 2
Comment 7 calexil 2019-05-06 20:11:34 UTC
Created attachment 144178 [details]
screen 3
Comment 8 calexil 2019-05-06 20:11:52 UTC
Created attachment 144179 [details]
screen 4
Comment 9 Timothy Arceri 2019-07-09 06:06:07 UTC
I'm confused. Those new screen shots don't appear to have any problem. What are you trying to show?
Comment 10 calexil 2019-07-09 22:04:49 UTC
you don't see the blocked single colors where textures should be, for example in de_nuke at the ramp the guide rail should be a metal lattice, not a solid red block


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