Bug 101500 - Division by 0 at Function.cc:1626 and Function.cc:1662
Summary: Division by 0 at Function.cc:1626 and Function.cc:1662
Alias: None
Product: poppler
Classification: Unclassified
Component: general (show other bugs)
Version: unspecified
Hardware: All All
: medium minor
Assignee: poppler-bugs
QA Contact:
Depends on:
Reported: 2017-06-19 17:18 UTC by foca@salesforce.com
Modified: 2017-06-19 21:19 UTC (History)
0 users

See Also:
i915 platform:
i915 features:

Proof of concept (6.97 KB, application/pdf)
2017-06-19 17:18 UTC, foca@salesforce.com

Description foca@salesforce.com 2017-06-19 17:18:37 UTC
Created attachment 132064 [details]
Proof of concept

There is a division by 0 that leads to a SIGFPE.

The vulnerability is in the Function.cc:1626 in the PostScriptFunction::exec function below.

1623          case psOpIdiv:
1624            i2 = stack->popInt();
1625            i1 = stack->popInt();
1626            stack->pushInt(i1 / i2);

popInt() is called twice and the value is stored in i2 and i1. In both cases a 0 is returned causing i1/i2 to SIGFPE. PopInt is seen below. The 0 is returned because the if condition does not satisfy. checkType returns 0.

int popInt()
    if (checkUnderflow() && checkType(psInt, psInt)) {
      return stack[sp++].intg;
    return 0;

CheckType validates that the object being popped is the same type as the function requests (popInt). This check is failed because the type at the stack[sp] is psReal.

GBool checkType(PSObjectType t1, PSObjectType t2)
    if (stack[sp].type != t1 && stack[sp].type != t2) {
      error(-1, "Type mismatch in PostScript function");
      return gFalse;
    return gTrue;
  PSObject stack[psStackSize];
  int sp;

The solution could be to check for i2 != 0 before doing the division.

PoC attached.

This vulnerability has been found by Offensive Research at Salesforce.com:
Alberto Garcia (@algillera), Francisco Oca (@francisco_oca) & Suleman Ali (@Salbei_)
Comment 1 foca@salesforce.com 2017-06-19 17:21:24 UTC
A similar bug exists a few lines below at Function.cc:1662
1659          case psOpMod:
1660            i2 = stack->popInt();
1661            i1 = stack->popInt();
1662            stack->pushInt(i1 % i2);
1663            break;

Again a solution could be just to check if i2 is different than 0.

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