Created attachment 132242 [details] /sys/class/drm/card0/error Easily reproducible when graphics quality settings are at their highest. Happens within a couple minutes of playing Portal 2 (shortly after "going to bed"). Slower when graphics quality settings are reduced. Linux audax 4.11.0-1-amd64 #1 SMP Debian 4.11.6-1 (2017-06-19) x86_64 GNU/Linux Linux kernel package linux-image-4.11.0-1-amd64=4.11.6-1 from debian unstable, on an otherwise normal Debian Stretch installation. Kaby Lake, Lenovo T470p, Core i5-7440HQ. [17384.396333] [drm] GPU HANG: ecode 9:0:0x85dffffb, in portal2_linux [12819], reason: Hang on render ring, action: reset [17384.396334] [drm] GPU hangs can indicate a bug anywhere in the entire gfx stack, including userspace. [17384.396334] [drm] Please file a _new_ bug report on bugs.freedesktop.org against DRI -> DRM/Intel [17384.396335] [drm] drm/i915 developers can then reassign to the right component if it's not a kernel issue. [17384.396335] [drm] The gpu crash dump is required to analyze gpu hangs, so please always attach it. [17384.396335] [drm] GPU crash dump saved to /sys/class/drm/card0/error [17384.396374] drm/i915: Resetting chip after gpu hang [17384.396442] [drm] RC6 on [17384.409186] [drm] GuC firmware load skipped
Please add drm.debug=0x1e to kernel cmd line and provide dmesg and card0/error as bz2 file. See https://01.org/linuxgraphics/documentation/how-report-bugs
rebooted and used kernel option drm.debug=0x1e - your debug information is attached.
Created attachment 132265 [details] dmesg with drm.debug=0x1e
Created attachment 132266 [details] card0-error with drm.debug=0x1e
Duplicate of bug 99561 ??
This may be fixed by: commit ee57b15ec764736e2d5360beaef9fb2045ed0f68 Author: Jason Ekstrand <jason.ekstrand@intel.com> Date: Wed Nov 29 16:22:42 2017 -0800 i965: Disable regular fast-clears (CCS_D) on gen9+ This partially reverts commit 3e57e9494c2279580ad6a83ab8c065d01e7e634e which caused a bunch of GPU hangs on several Source titles. To date, we have no clue why these hangs are actually happening. This undoes the final effect of 3e57e9494c227 and gets us back to not hanging. Tested with Team Fortress 2. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102435 Fixes: 3e57e9494c2279580ad6a83ab8c065d01e7e634e Cc: mesa-stable@lists.freedesktop.org Please reopen if you still experience hangs with Mesa master (or 17.3.0 once it's released, which will be soon).
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