steamos beta (debian), mesa 17.1.2, linux kernel 4.12 Dota2 randomly crashes: Jul 4 10:32:45 steamos kernel: [ 1728.851665] traps: Globpool1[1352] general protection ip:7f6a0a2a149 sp:7f6a1e9ea790 error:0 in libparticles.so[7f6a0a110000+579000] If I run the game with the radeon linux module instead of the amdgpu linux module, I don't get any crash, but the game runs _significantly_ slower.
I was wrong, it's worse: linux 4.12 amdgpu and radeon do random crash dota2 the same way (in libparticles). Both 4.12 modules are _significantly_ faster than the stable 4.11 radeon while not crashing.
Is this a regression? If so, did you also change the mesa version you are using?
Same mesa binaries from up-to-date "beta" steamos: 17.1.2. As far as I tested it, I cannot even play one dota2 game without the game program randomly crashing in dota2 libparticles (radeon or amdgpu).
Running dota2 vulkan with git mesa and git llvm now. The crash seems gone. I'll play a bit and we will see.
Have been playing for days and hours to dota2-vulkan No crash whatsoever, just significantly slower than gl rendering and what seem rendering bugs. closing.
So what I'm still missing is (1) was the original bug using GL or Vulkan? (2) if GL in (1), does the issue still occur on GL?
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