Bug 101957 - [KBLGT3] gpu hang in gles cts
Summary: [KBLGT3] gpu hang in gles cts
Status: RESOLVED MOVED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/DRI/i965 (show other bugs)
Version: 17.1
Hardware: Other All
: medium normal
Assignee: Intel 3D Bugs Mailing List
QA Contact: Intel 3D Bugs Mailing List
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2017-07-27 20:44 UTC by Mark Janes
Modified: 2019-09-25 19:03 UTC (History)
0 users

See Also:
i915 platform:
i915 features:


Attachments

Description Mark Janes 2017-07-27 20:44:12 UTC
GPU hang occur reliably when running GLES CTS on KBLGT3

Running tests with process isolation showed the following test causing the hang:
ES31-CTS.functional.texture.multisample.samples_12.use_texture_depth_2d

It reproduced when running the test by itself on Mesa 17.1.  Not reproducible on 17.2/master.  Perhaps there is a patch that could fix the stable branch.

KBLGT2 works fine.
Comment 1 GitLab Migration User 2019-09-25 19:03:31 UTC
-- GitLab Migration Automatic Message --

This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity.

You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/1615.


Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.