Created attachment 134200 [details] GlxInfo On my Radeon HD6950, War Thunder crashes after logging in to the game, if using LIBGL_DEBUG=verbose and MESA_DEBUG=1 when starting the game, it spams the following in the console: Mesa: User error: GL_INVALID_ENUM in glTexStorage2D(internalformat = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) Mesa: User error: GL_INVALID_ENUM in glCompressedTexSubImage2D(format) and a couple of the messages are a bit different: Mesa: User error: GL_INVALID_ENUM in glTexStorage2D(internalformat = GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT) Mesa: User error: GL_INVALID_ENUM in glCompressedTexSubImage2D(format) Using Fedora Rawhide, Mesa 17.3.0-devel, LLVM 6.0.0, packages from che COPR repo.
Well, War Thunder doesn't check that GL_EXT_texture_compression_s3tc is exposed before using those compressed formats. Though, if you have libtxc_dxtn installed on your system the extension should be enabled, can you check?
(In reply to Samuel Pitoiset from comment #1) > Well, War Thunder doesn't check that GL_EXT_texture_compression_s3tc is > exposed before using those compressed formats. > > Though, if you have libtxc_dxtn installed on your system the extension > should be enabled, can you check? I have the same problem with war thunder, but my driver crashes and only hard reboots help. I can not find the logs and I do not know how to inspect it. driver r600 padeon HD7600
(In reply to Vitalii from comment #2) > (In reply to Samuel Pitoiset from comment #1) > > Well, War Thunder doesn't check that GL_EXT_texture_compression_s3tc is > > exposed before using those compressed formats. > > > > Though, if you have libtxc_dxtn installed on your system the extension > > should be enabled, can you check? > > I have the same problem with war thunder, but my driver crashes and only > hard reboots help. I can not find the logs and I do not know how to inspect > it. driver r600 padeon HD7600 if you run the version from windows, it also hangs but only with gallium nine it starts with some artifacts
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