Bug 102860 - Nvidia 940MX (NV118, GM108) is reported as a NV117, GM107
Summary: Nvidia 940MX (NV118, GM108) is reported as a NV117, GM107
Status: RESOLVED FIXED
Alias: None
Product: xorg
Classification: Unclassified
Component: Driver/nouveau (show other bugs)
Version: unspecified
Hardware: x86-64 (AMD64) Linux (All)
: medium minor
Assignee: Nouveau Project
QA Contact: Xorg Project Team
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2017-09-19 13:51 UTC by Bojescu Mihai
Modified: 2017-09-19 14:12 UTC (History)
0 users

See Also:
i915 platform:
i915 features:


Attachments
Kernel log (60.35 KB, text/plain)
2017-09-19 13:51 UTC, Bojescu Mihai
no flags Details
glxgears log (4.00 KB, text/plain)
2017-09-19 13:53 UTC, Bojescu Mihai
no flags Details
glxinfo log (25.21 KB, text/plain)
2017-09-19 13:56 UTC, Bojescu Mihai
no flags Details
Xorg log (33.36 KB, text/plain)
2017-09-19 13:57 UTC, Bojescu Mihai
no flags Details

Description Bojescu Mihai 2017-09-19 13:51:43 UTC
Created attachment 134334 [details]
Kernel log

The Nvidia 940MX video card is reported wrong (according to the CodeNames page and other sources such as videocardz). Should be reported as NV118 (GM108), is reported as NV117 (GM107). GlxGears also reports it as NV117. GlxInfo also reports it as NV117. Not sure if this brings other problems along.

michael@Michael:~$ DRI_PRIME=1 glxgears -info
Running synchronized to the vertical refresh.  The framerate should be
approximately the same as the monitor refresh rate.
GL_RENDERER   = Gallium 0.4 on NV117
GL_VERSION    = 3.0 Mesa 13.0.6
GL_VENDOR     = nouveau

michael@Michael:~$ DRI_PRIME=1 glxinfo | grep render
direct rendering: Yes
    GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, 
    GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, 
Extended renderer info (GLX_MESA_query_renderer):
OpenGL renderer string: Gallium 0.4 on NV117
    GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, 
    GL_MESA_texture_signed_rgba, GL_NV_conditional_render, GL_NV_depth_clamp, 
    GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, 
    GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_fog_distance, 
    GL_OES_element_index_uint, GL_OES_fbo_render_mipmap,
Comment 1 Bojescu Mihai 2017-09-19 13:53:35 UTC
Created attachment 134335 [details]
glxgears log
Comment 2 Bojescu Mihai 2017-09-19 13:56:21 UTC
Created attachment 134336 [details]
glxinfo log
Comment 3 Bojescu Mihai 2017-09-19 13:57:18 UTC
Created attachment 134337 [details]
Xorg log
Comment 4 Ilia Mirkin 2017-09-19 14:00:35 UTC
Don't trust everything you read online (except this comment). Marketing names are always lies. What nouveau reports is what's correct, at least as far as the chipset goes.

As an aside, I'd recommend updating mesa, as you're missing compute shader functionality.
Comment 5 Bojescu Mihai 2017-09-19 14:12:16 UTC
(In reply to Ilia Mirkin from comment #4)
> Don't trust everything you read online (except this comment). Marketing
> names are always lies. What nouveau reports is what's correct, at least as
> far as the chipset goes.
> 
> As an aside, I'd recommend updating mesa, as you're missing compute shader
> functionality.

Thank you very much!


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