R9 285 Tonga, since
Author: Nicolai Hähnle <email@example.com>
Date: Sun Oct 22 17:38:51 2017 +0200
gallium/u_threaded: avoid syncs for get_query_result
Queries should still get marked as flushed when flushes are executed
asynchronously in the driver thread.
To this end, the management of the unflushed_queries list is moved into
the driver thread.
I get a segfault starting Unreal Elemental demo or unreal tournament.
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x7fffe34f5700 (LWP 7403)]
tc_call_end_query (pipe=0x5301430, payload=0x54c2a48) at util/u_threaded_context.c:374
374 if (!tq->head_unflushed.next)
#0 tc_call_end_query (pipe=0x5301430, payload=0x54c2a48) at util/u_threaded_context.c:374
#1 0x00007ffff11bfdaf in tc_batch_execute (job=job@entry=0x54c27c0, thread_index=thread_index@entry=0) at util/u_threaded_context.c:96
#2 0x00007ffff1083830 in util_queue_thread_func (input=input@entry=0x4c37fe0) at u_queue.c:271
#3 0x00007ffff10834d7 in impl_thrd_routine (p=<optimized out>) at ../../include/c11/threads_posix.h:87
#4 0x00007ffff7bc5434 in start_thread () from /lib/libpthread.so.0
#5 0x00007ffff6a1206d in clone () from /lib/libc.so.6