Created attachment 135849 [details]
Gpu card error state
The following commit is causing GPU hang in Car Chase
Author: Kenneth Graunke <firstname.lastname@example.org>
AuthorDate: Wed Nov 8 10:56:00 2017 -0800
Commit: Kenneth Graunke <email@example.com>
CommitDate: Thu Nov 9 12:34:11 2017 -0800
i965: Pretend there are 4 subslices for compute shader threads on Gen9+.
Similar to what we did for pixel shader threads - see gen_device_info.c.
We don't want to bump the actual Maximum Number of Threads though, so
we adjust it here. For pixel shaders, we don't use max_wm_threads, so
we could just bump it globally.
Supposedly fixes Piglit tests:
This should be fixed in master by:
Author: Kevin Rogovin <firstname.lastname@example.org>
Date: Tue Dec 12 14:17:27 2017 +0200
i965: compute scratch space size correctly for Gen9+
Fixes: 8ecdbb61360 "i965: Pretend there are 4 subslices for compute shader threads on Gen9+."
Signed-off-by: Kevin Rogovin <email@example.com>
Reviewed-by: Kenneth Graunke <firstname.lastname@example.org>
Tested-by: Eero Tamminen <email@example.com>
If not, feel free to reopen. Thanks!