Bug 104052 - [hsw] GPU HANG from golden renderstate
Summary: [hsw] GPU HANG from golden renderstate
Status: CLOSED WORKSFORME
Alias: None
Product: DRI
Classification: Unclassified
Component: DRM/Intel (show other bugs)
Version: XOrg git
Hardware: x86-64 (AMD64) Linux (All)
: medium normal
Assignee: Intel GFX Bugs mailing list
QA Contact: Intel GFX Bugs mailing list
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2017-12-03 17:33 UTC by svires
Modified: 2018-04-25 10:27 UTC (History)
1 user (show)

See Also:
i915 platform: HSW
i915 features: GPU hang


Attachments
dmesg (163.78 KB, text/plain)
2017-12-03 17:33 UTC, svires
no flags Details
The /sys/class/drm/card0/error content (13.98 KB, text/plain)
2017-12-03 17:35 UTC, svires
no flags Details

Description svires 2017-12-03 17:33:46 UTC
Created attachment 135905 [details]
dmesg

Hi! 
Problem installing both Debian and Ubintu on Intel i5-4460-based PC. 
The machine has been happily running fresh Ubuntu versions up to the summer of 2017. Then we experimented with some other distros and now wanted to return to a major one. 

Debian has installed, but the installed system fails to boot into X, logging a GPU HANG error, though with a different code. It has no console accessible at this point, can't provide you with more details for Debian. 

X session setup crashloops for Ubuntu Live USB installer (tried both 16.04.03 LTS and 17.10 in "try Ubuntu" mode). 

Here follow whatever I was able to gather from the Ubuntu 17.10 Live USB:
Comment 1 svires 2017-12-03 17:35:05 UTC
Created attachment 135906 [details]
The /sys/class/drm/card0/error content
Comment 2 Elizabeth 2017-12-04 21:21:15 UTC
This seems to be a dup of bug 103574.
Comment 3 Chris Wilson 2017-12-05 22:17:01 UTC
(In reply to Elizabeth from comment #2)
> This seems to be a dup of bug 103574.

It's not, at least not obviously. That dies inside the batch, after mesa has set up its GPU state and executed a primitive. This dies before.

It may be crap left around from the golden renderstate, but quite unlikely as it has been flushed and replaced by real 3DSTATE.
Comment 4 Jani Saarinen 2018-03-29 07:11:33 UTC
First of all. Sorry about spam.
This is mass update for our bugs. 

Sorry if you feel this annoying but with this trying to understand if bug still valid or not.
If bug investigation still in progress, please ignore this and I apologize!

If you think this is not anymore valid, please comment to the bug that can be closed.
If you haven't tested with our latest pre-upstream tree(drm-tip), can you do that also to see if issue is valid there still and if you cannot see issue there, please comment to the bug.
Comment 5 Jani Saarinen 2018-04-25 10:27:16 UTC
Closing, please re-open is issue still exists.


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