Created attachment 136096 [details] /sys/class/drm/card0/error [ 402.795746] [drm] stuck on render ring kernel: [ 402.798397] [drm] GPU HANG: ecode 9:0:0x85dffffb, in csgo_linux64 [6262], reason: Engine(s) hung, action: reset kernel: [ 402.798401] [drm] GPU hangs can indicate a bug anywhere in the entire gfx stack, including userspace. kernel: [ 402.798403] [drm] Please file a _new_ bug report on bugs.freedesktop.org against DRI -> DRM/Intel kernel: [ 402.798405] [drm] drm/i915 developers can then reassign to the right component if it's not a kernel issue. kernel: [ 402.798408] [drm] The gpu crash dump is required to analyze gpu hangs, so please always attach it. kernel: [ 402.798410] [drm] GPU crash dump saved to /sys/class/drm/card0/error kernel: [ 402.799668] drm/i915: Resetting chip after gpu hang kernel: [ 404.783690] [drm] RC6 on
Likely dup of bug 102435
https://bugs.freedesktop.org/show_bug.cgi?id=102435#c25 This should be fixed by: commit ee57b15ec764736e2d5360beaef9fb2045ed0f68 Author: Jason Ekstrand <jason.ekstrand@intel.com> Date: Wed Nov 29 16:22:42 2017 -0800 i965: Disable regular fast-clears (CCS_D) on gen9+ This partially reverts commit 3e57e9494c2279580ad6a83ab8c065d01e7e634e which caused a bunch of GPU hangs on several Source titles. To date, we have no clue why these hangs are actually happening. This undoes the final effect of 3e57e9494c227 and gets us back to not hanging. Tested with Team Fortress 2. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102435 Fixes: 3e57e9494c2279580ad6a83ab8c065d01e7e634e Cc: mesa-stable@lists.freedesktop.org If not, please reopen. Thanks for the reports and your patience! *** This bug has been marked as a duplicate of bug 102435 ***
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