Created attachment 136096 [details]
[ 402.795746] [drm] stuck on render ring
kernel: [ 402.798397] [drm] GPU HANG: ecode 9:0:0x85dffffb, in csgo_linux64 , reason: Engine(s) hung, action: reset
kernel: [ 402.798401] [drm] GPU hangs can indicate a bug anywhere in the entire gfx stack, including userspace.
kernel: [ 402.798403] [drm] Please file a _new_ bug report on bugs.freedesktop.org against DRI -> DRM/Intel
kernel: [ 402.798405] [drm] drm/i915 developers can then reassign to the right component if it's not a kernel issue.
kernel: [ 402.798408] [drm] The gpu crash dump is required to analyze gpu hangs, so please always attach it.
kernel: [ 402.798410] [drm] GPU crash dump saved to /sys/class/drm/card0/error
kernel: [ 402.799668] drm/i915: Resetting chip after gpu hang
kernel: [ 404.783690] [drm] RC6 on
Likely dup of bug 102435
This should be fixed by:
Author: Jason Ekstrand <email@example.com>
Date: Wed Nov 29 16:22:42 2017 -0800
i965: Disable regular fast-clears (CCS_D) on gen9+
This partially reverts commit 3e57e9494c2279580ad6a83ab8c065d01e7e634e
which caused a bunch of GPU hangs on several Source titles. To date, we
have no clue why these hangs are actually happening. This undoes the
final effect of 3e57e9494c227 and gets us back to not hanging. Tested
with Team Fortress 2.
Reviewed-by: Kenneth Graunke <firstname.lastname@example.org>
If not, please reopen. Thanks for the reports and your patience!
*** This bug has been marked as a duplicate of bug 102435 ***