Created attachment 136743 [details]
GPU hang from /sys/class/drm/card0/error
The game locks up (screen freezes).
"journalctl -b" shows a GPU hang.
GNOME on Xorg. Wayland disabled in with WaylandEnable=false in /etc/gdm/custom.conf
The ThinkPad X220 laptop is connected via DisplayPort to an Acer V273HL HDMI monitor over a DisplayPort->HDMI adapter. The built-in laptop screen is turned off and the lid is closed.
Game was downloaded/installed in a regular user account using the standalone client installer at http://nquake.com (containing ezquake3.0.1-linux64-update.tar).
Hello Robotdruid, what mesa version are you using? Is this always reproducible? Thanks.
Can't reproduce this bug on:
Linux Mint 18.3 (Kernel 4.16.0-041600-generic)
Intel(R) Core(TM) i5-2520M CPU @ 2.50GHz
Intel(R) Sandybridge Mobile (0x126)
Mesa 18.1.0-devel (git-108e50c)
nQuake as described on Bugzilla, added only Hi-res textures.
Played single player for around 30 minutes and nothing happened, game operates as expected.
Also tried the same on KBL and didn't see any bugs there as well.
(In reply to Elizabeth from comment #1)
> Hello Robotdruid, what mesa version are you using? Is this always
> reproducible? Thanks.
Sadly, the person I used to play against now has bad RSI so we no longer play. Also, I changed distro.
- I had experienced the problem on multiple distros
- It is not always reproducible, regardless of distro
I'm happy for this bug to be closed. I'm also happy to do some more testing on my current setup for you if you really need the data. Please let me know if so.
(In reply to vadym from comment #2)
> Can't reproduce this bug on:
> Linux Mint 18.3 (Kernel 4.16.0-041600-generic)
> Intel(R) Core(TM) i5-2520M CPU @ 2.50GHz
> Intel(R) Sandybridge Mobile (0x126)
> Mesa 18.1.0-devel (git-108e50c)
> nQuake as described on Bugzilla, added only Hi-res textures.
> Played single player for around 30 minutes and nothing happened, game
> operates as expected.
> Also tried the same on KBL and didn't see any bugs there as well.
I can confirm that I've played for hours without the bug being triggered. As above, it is not always reproducible.
Thanks for getting back to us. I will close this based on your feedback.