Bug 105072 - Texture corruption covering screen
Summary: Texture corruption covering screen
Status: RESOLVED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/Gallium/radeonsi (show other bugs)
Version: 17.3
Hardware: x86-64 (AMD64) Linux (All)
: medium normal
Assignee: Default DRI bug account
QA Contact: Default DRI bug account
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2018-02-13 11:31 UTC by Fabian
Modified: 2019-01-28 00:06 UTC (History)
0 users

See Also:
i915 platform:
i915 features:


Attachments

Description Fabian 2018-02-13 11:31:26 UTC
I tried to play "We need to go deeper" and the menu runs fine, but in game there looks to be some sort of post effect which uses a corrupt texture.

I also get a similar problem in silent hunter III, so it is possibly the same bug as this:
https://bugs.freedesktop.org/show_bug.cgi?id=104549

I run both of these games through wine. I tried "We need to go deeper" on a Intel iGPU and it ran fine.
Comment 1 Timothy Arceri 2018-05-02 23:36:30 UTC
The other bug has been closed with the following comment:

"Kernel update (4.15.6-1 -> 4.15.7-1) fixed the issue, was a possible drm driver issue/regression."

Does this fix the problem for you also?
Comment 2 Timothy Arceri 2019-01-28 00:06:27 UTC
No reply. Assuming fixed as per comment 2 and closing.


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