Bug 105491 - [IVB] [Mesa 17.3.6] GPU HANG: ecode 7:0:0x86edbff1, in Fallout4.exe, reason: Hang on rcs0, action: reset
Summary: [IVB] [Mesa 17.3.6] GPU HANG: ecode 7:0:0x86edbff1, in Fallout4.exe, reason: ...
Status: RESOLVED MOVED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/DRI/i965 (show other bugs)
Version: 17.3
Hardware: x86-64 (AMD64) Linux (All)
: medium normal
Assignee: Intel 3D Bugs Mailing List
QA Contact: Intel 3D Bugs Mailing List
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2018-03-13 21:09 UTC by Andrew Agafonov
Modified: 2019-09-25 19:10 UTC (History)
1 user (show)

See Also:
i915 platform: IVB
i915 features:


Attachments
dmesg with dri debug (166.21 KB, application/gzip)
2018-03-13 21:11 UTC, Andrew Agafonov
Details
DRM error data (557.14 KB, application/gzip)
2018-03-13 21:13 UTC, Andrew Agafonov
Details

Description Andrew Agafonov 2018-03-13 21:09:30 UTC
Fallout 4 in wine-staging 3.3. 
Crash in random places with "[drm] GPU HANG: ecode 7:0:0x86edbff1, in Fallout4.exe [12513], reason: Hang on rcs0, action: reset" in dmesg and "i965: Failed to submit batchbuffer: Input/output error" in konsole.
Comment 1 Andrew Agafonov 2018-03-13 21:11:08 UTC
Created attachment 138076 [details]
dmesg with dri debug
Comment 2 Andrew Agafonov 2018-03-13 21:13:29 UTC
Created attachment 138077 [details]
DRM error data
Comment 3 Andrew Agafonov 2018-03-13 21:16:05 UTC
system:
Debian testing
Linux tp0 4.15.0-1-amd64 #1 SMP Debian 4.15.4-1 (2018-02-18) x86_64 GNU/Linux
Comment 4 Andrew Agafonov 2018-03-16 12:36:58 UTC
Short kernel log:
[  539.857402] [drm:missed_breadcrumb [i915]] rcs0 missed breadcrumb at intel_breadcrumbs_hangcheck+0x59/0x80 [i915], irq posted? no, current seqno=1db90, last=1dbc0
[  541.987182] [drm] GPU HANG: ecode 7:0:0x86edbff1, in Fallout4.exe [1741], reason: Hang on rcs0, action: reset
[  541.987186] [drm] GPU hangs can indicate a bug anywhere in the entire gfx stack, including userspace.
[  541.987188] [drm] Please file a _new_ bug report on bugs.freedesktop.org against DRI -> DRM/Intel
[  541.987189] [drm] drm/i915 developers can then reassign to the right component if it's not a kernel issue.
[  541.987190] [drm] The gpu crash dump is required to analyze gpu hangs, so please always attach it.
[  541.987191] [drm] GPU crash dump saved to /sys/class/drm/card0/error
[  541.987242] [drm:i915_reset_device [i915]] resetting chip
[  541.987674] i915 0000:00:02.0: Resetting chip after gpu hang
[  542.495237] [drm:intel_gpu_reset [i915]] rcs0: timed out on STOP_RING
[  542.495260] [drm:i915_gem_reset_engine [i915]] context Fallout4.exe[1741]/2 marked guilty (score 10) banned? no
[  542.495273] [drm:i915_gem_reset_engine [i915]] resetting rcs0 to restart from tail of request 0x1db91
[  542.495309] [drm:intel_enable_gt_powersave [i915]] Enabling RC6 states: RC6 on RC6p on RC6pp off
[  542.495375] [drm:init_workarounds_ring [i915]] rcs0: Number of context specific w/a: 0
Comment 5 Elizabeth 2018-03-23 23:54:05 UTC
Hello Andrew, does the hang occur with any other application open with wine besides Fallout4.exe? Does the game worked properly with a previous mesa version?
Comment 6 Andrew Agafonov 2018-03-24 18:06:41 UTC
Hello Elizabeth, same issue with Mesa 18.0.0-rc4 and wine-staging 3.4.
I dont try another app with wine, but native Doom3 and Quake4 works fine.
I will try running Fallout4 in Mesa 13.0.6 from Debian stable.
Comment 7 GitLab Migration User 2019-09-25 19:10:14 UTC
-- GitLab Migration Automatic Message --

This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity.

You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/1706.


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