Bug 107236 - [DXVK] Outlast 2 - Problem with rendering
Summary: [DXVK] Outlast 2 - Problem with rendering
Status: NEW
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/Vulkan/intel (show other bugs)
Version: 18.0
Hardware: x86-64 (AMD64) Linux (All)
: medium normal
Assignee: Intel 3D Bugs Mailing List
QA Contact: Intel 3D Bugs Mailing List
URL:
Whiteboard:
Keywords:
Depends on:
Blocks: 107763
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Reported: 2018-07-15 16:58 UTC by mrchebik
Modified: 2018-09-01 13:14 UTC (History)
1 user (show)

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Description mrchebik 2018-07-15 16:58:26 UTC
Outlast 2
In this game, problem with flicker lightning and the points of connection of polygons that go far to the top.

Video fragment problems with light: https://youtu.be/CgKsgePnBEY?t=2m3s
Video fragment problems with points: https://youtu.be/CgKsgePnBEY?t=5m11s

GPU: Intel HD 5500
Mesa: 18.1.3 
DXVK: 0.62

With this commit: https://gitlab.freedesktop.org/jekstrand/mesa/commit/041f6dcd2dc9dd56058a54dd262468abcaf684a0
I get error after loading: src/intel/genxml/gen8_pack.h:72: __gen_uint: Assertion `v <= max' failed.
Comment 1 Jason Ekstrand 2018-09-01 13:14:40 UTC
Please re-test with latest DXVK.


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