Bug 107236 - [DXVK] Outlast 2 - Problem with rendering
Summary: [DXVK] Outlast 2 - Problem with rendering
Status: RESOLVED MOVED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/Vulkan/intel (show other bugs)
Version: 18.0
Hardware: x86-64 (AMD64) Linux (All)
: medium normal
Assignee: Intel 3D Bugs Mailing List
QA Contact: Intel 3D Bugs Mailing List
URL:
Whiteboard:
Keywords:
Depends on:
Blocks: 107763
  Show dependency treegraph
 
Reported: 2018-07-15 16:58 UTC by mrchebik
Modified: 2019-09-18 19:48 UTC (History)
1 user (show)

See Also:
i915 platform:
i915 features:


Attachments

Description mrchebik 2018-07-15 16:58:26 UTC
Outlast 2
In this game, problem with flicker lightning and the points of connection of polygons that go far to the top.

Video fragment problems with light: https://youtu.be/CgKsgePnBEY?t=2m3s
Video fragment problems with points: https://youtu.be/CgKsgePnBEY?t=5m11s

GPU: Intel HD 5500
Mesa: 18.1.3 
DXVK: 0.62

With this commit: https://gitlab.freedesktop.org/jekstrand/mesa/commit/041f6dcd2dc9dd56058a54dd262468abcaf684a0
I get error after loading: src/intel/genxml/gen8_pack.h:72: __gen_uint: Assertion `v <= max' failed.
Comment 1 Jason Ekstrand 2018-09-01 13:14:40 UTC
Please re-test with latest DXVK.
Comment 2 GitLab Migration User 2019-09-18 19:48:59 UTC
-- GitLab Migration Automatic Message --

This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity.

You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/837.


Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.