- Dungeons 3 - FAR Lone Sails - Firewatch - Hand of Fate 2 - Tacoma - Victor Vran - Vikings - Wolves of Midgard In this games I watch the missing character models. GPU: Intel HD 5500 Mesa: 18.1.3 DXVK: 0.61 With commit: https://gitlab.freedesktop.org/jekstrand/mesa/commit/041f6dcd2dc9dd56058a54dd262468abcaf684a0 I can't load: - Firewatch -- ../src/intel/blorp/blorp_genX_exec.h:1706: blorp_update_clear_color: Assertion `info->clear_color.u32[i] == 0 || info->clear_color.u32[i] == 1' failed. - Victor Vran Other games from list I don't checked.
Please re-test with latest DXVK
I've reproduced this issue in "Vikings - Wolves of Midgard demo" with dxvk(161fb6215a9af4c194ee2e00010a4f30c24bfd4c) and mesa(c2867e4c2aae87bd9e0cb11cb67ed63175fce824). Character is drawn correctly if in proton settings enable using wine3d instead dxvk. I'm trying to capture this game by RenderDoc. The problem is how to run Vikings - Wolves of Midgard demo.exe by proton and by RenderDoc. If someone knows how to do it please share experience.
Do these games work correctly with a different GPU? If not or if unknown, it's probably best to file the bug against DXVK first.
This bug are reproduced on kbl and radeon GPU.
(In reply to Illia from comment #4) > This bug are reproduced on kbl and radeon GPU. Then please report against DXVK.
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