Bug 108277 - Implement tiled copies for AMD -> Intel PRIME
Summary: Implement tiled copies for AMD -> Intel PRIME
Status: RESOLVED MOVED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/Vulkan/Common (show other bugs)
Version: git
Hardware: Other All
: medium enhancement
Assignee: mesa-dev
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Reported: 2018-10-08 22:02 UTC by Jason Ekstrand
Modified: 2019-09-18 18:13 UTC (History)
4 users (show)

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Description Jason Ekstrand 2018-10-08 22:02:47 UTC
When running the display server (X11 or Wayland) on an Intel GPU and using an AMD GPU as the primary, it wouldn't be terribly difficult to exchange X or Y-tiled images instead of linear ones.  This would certainly improve performance on the Intel GPU and probably somewhat on the AMD GPU since anything is better than linear.  The idea would be to replace the vkCmdCopyImageToBuffer with a compute pipeline that binds the PRIME image as a buffer and does the swizzling in the shader to get X or Y-tiling.
Comment 1 GitLab Migration User 2019-09-18 18:13:10 UTC
-- GitLab Migration Automatic Message --

This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity.

You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/179.


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