Created attachment 142768 [details]
piglit test that triggers SCISSOR bbox clamping errors when the y is flipped (0 on top)
In the function set_scissor_bits, when the y is flipped we might generate negative values. We should clamp them because all the GenX(SCISSOR) struct fields are unsigned and we will have an assertion failure when GenX(SCISSOR_RECT_pack) is going to be called.
I am attaching a piglit test that can trigger this problem.
When the window size is 800x600 calling glViewport with the values:
glViewport(2, 602, 262, 296);
before glDrawArrays will cause the assertion failure.
I am about to submit a fix for this bug.
https://patchwork.freedesktop.org/patch/267292/ the patch with the fix.
I've run the piglit-test on latest master's mesa (19.1.0) with applied patch - the test successfully passed.
Also, the patch fixes the issue with crash of the totem-app - issue from https://bugs.freedesktop.org/show_bug.cgi?id=109594 .
I've tested on:
Intel Core i5-4300M with Intel® HD Graphics 4600 on Haswell
OS: Manjaro on Gnome 3.30.2
This bug has been fixed by:
Author: Eleni Maria Stea <firstname.lastname@example.org>
Date: Fri Feb 22 23:02:30 2019 +0200
i965: fixed clamping in set_scissor_bits when the y is flipped
Calculating the scissor rectangle fields with the y flipped (0 on top)
can generate negative values that will cause assertion failure later on
as the scissor fields are all unsigned. We must clamp the bbox values
again to make sure they don't exceed the fb_height. Also fixed a
- I initially clamped the values inside the if (Y is flipped) case
and I made a mistake in the calculation: the clamp of the bbox should
be a check if (bbox >= fbheight) bbox = fbheight - 1 instead and I
shouldn't have changed the ScissorRectangleYMax calculation. As the
fixed code is equivalent with using CLAMP instead of MAX2 at the top of
the function when bbox and bbox are calculated, and the 2nd is more
clear, I replaced it. (Nanley Chery)
- Reversed the CLAMP change in bbox as the API guarantees that the
viewport height is positive. (Nanley Chery)
- Added nomination for the mesa-stable branch and the link to the second
bugzilla bug (Nanley Chery)
Tested-by: Paul Chelombitko <email@example.com>
Reviewed-by: Nanley Chery <firstname.lastname@example.org>
Thank you for looking into this, Eleni.
In the last patch, bugs were fixed. What is happening now? I have problems with the same code on the site https://大吉カジノ.jp/. Is a new update possible in the near future?