There are blocky shadow artifacts on distant objects: https://abload.de/img/tw3lyk3t.png I think this is a regression in either radv or llvm, as I can't recall seeing these artifacts the last time I tested with radv. Funny: amdvlk had a similar (or even the very same?) issue and it got fixed with its latest update. mesa-git 19.2.0_devel.111569.22025595f3f llvm-libs-git 9.0.0_r318186.669775f9db7
Hi, this looks like #110811 (https://bugs.freedesktop.org/show_bug.cgi?id=110811), please retest with mesa built against LLVM r362749 or newer.
Indeed, thanks for letting me know. Performance btw. is still almost 10% better than with amdvlk. I wonder if this also fixes this bug, should check it out again: https://bugs.freedesktop.org/show_bug.cgi?id=110662
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