Bug 111053 - Elite Dangerous shadows render as white.
Summary: Elite Dangerous shadows render as white.
Status: RESOLVED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/Vulkan/radeon (show other bugs)
Version: git
Hardware: Other All
: medium major
Assignee: mesa-dev
QA Contact: mesa-dev
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2019-07-03 17:06 UTC by Haxk20
Modified: 2019-08-01 14:18 UTC (History)
0 users

See Also:
i915 platform:
i915 features:


Attachments
bug picture (345.44 KB, image/jpeg)
2019-07-03 17:06 UTC, Haxk20
Details
How its supposed to look (310.14 KB, image/jpeg)
2019-07-03 17:07 UTC, Haxk20
Details

Note You need to log in before you can comment on or make changes to this bug.
Description Haxk20 2019-07-03 17:06:54 UTC
Created attachment 144694 [details]
bug picture

I reported this bug originally as LLVM bug because after changing LLVM to older version it worked totally OK but i have been told in the bug report to report it here.
The issue:
After few days of not playing ED i started it to find out that shadows look white and basically entire game looks like if brightness was set to 1000%
Basically unplayable.
Im using LLVM from git but im using mesa-git repo in Arch linux and the last working packaged version of LLVM is r319790.e8da65c698e.
Im happy to provide any logs you would need.
Im attaching pictures of how to game is supposed to look like and how it looks like with the bug.
Comment 1 Haxk20 2019-07-03 17:07:17 UTC
Created attachment 144695 [details]
How its supposed to look
Comment 2 Haxk20 2019-08-01 14:18:37 UTC
This has been fixed multiple weeks ago.


Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.