The dx9_2d_demo_game demo from http://www.codesampler.com crashes (with wine) starting from commit e8139286 Testing with 28a808a1 i get this message izuca/Descargas/dx9_2d_demo_game/dx9_2d_demo_game.exe: ../src/gallium/drivers/iris/iris_resource.c:859: iris_resource_get_handle: Assertion `aux_state == ISL_AUX_STATE_RESOLVED || aux_state == ISL_AUX_STATE_PASS_THROUGH' failed. Reverting commit e8139286 makes it work again I get the following backtrace from winedbg: Unhandled exception: assertion failed in 32-bit code (0xf7faa112). Backtrace: =>0 0xf7faa112 length_mismatch+0xffffffff() in ld-linux.so.2 (0x0034f27c) 1 0xf7c0e796 int_mallinfo+0xffffffff() in libc.so.6 (0x0034f27c) 2 0xf7bf837b int_mallinfo+0xffffffff() in libc.so.6 (0xf7d83ce0) 3 0xf7bf827b int_mallinfo+0xffffffff() in libc.so.6 (0xf7d83ce0) 4 0xf7c0657f int_mallinfo+0xffffffff() in libc.so.6 (0x0034f5d8) 5 0x7cc03f87 in d3dadapter9.so.1 (+0x74ff86) (0x0034f5d8) 6 0x7c6374df D3DAdapter9GetProc+0x1459ee() in d3dadapter9.so.1 (0x0034f5d8) 7 0x7c63a9e2 D3DAdapter9GetProc+0x148ef1() in d3dadapter9.so.1 (0x7c112860) 8 0x7c63c2f6 D3DAdapter9GetProc+0x14a805() in d3dadapter9.so.1 (0x7b9657fc) 9 0x7c63c3eb D3DAdapter9GetProc+0x14a8fa() in d3dadapter9.so.1 (0x00010060) 10 0x7c5b6255 D3DAdapter9GetProc+0xc4764() in d3dadapter9.so.1 (0x7d67bdf0) 11 0x7c5b6fc8 D3DAdapter9GetProc+0xc54d7() in d3dadapter9.so.1 (0x00000000) 12 0x7c5a1cd6 D3DAdapter9GetProc+0xb01e5() in d3dadapter9.so.1 (0x0034fb38) 13 0x7e4e1521 d3dadapter9_CheckDeviceFormat+0x1e90() in d3d9 (0x0034fbc8) 14 0x004010be EntryPoint+0xffffffff() in dx9_2d_demo_game (0x0034ff20) 15 0x7b481459 call_process_entry+0x18() in kernel32 (0x0034ff48) 16 0x7b4843d3 TerminateProcess+0x1c2() in kernel32 (0x0034ffd8) 17 0x7b48146a call_process_entry+0x29() in kernel32 (0x0034ffec) 0xf7faa112 length_mismatch+0xffffffff in ld-linux.so.2: ret
My GPU is an Iris Pro Graphics 6200 (Broadwell)
*** This bug has been marked as a duplicate of bug 111150 ***
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