Bug 11330 - scissor work incorrect if POINT_SMOOTH is enabled
Summary: scissor work incorrect if POINT_SMOOTH is enabled
Status: VERIFIED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Mesa core (show other bugs)
Version: git
Hardware: Other Linux (All)
: medium normal
Assignee: mesa-dev
QA Contact:
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2007-06-21 20:36 UTC by WuNian
Modified: 2009-08-24 12:27 UTC (History)
1 user (show)

See Also:
i915 platform:
i915 features:


Attachments
test case (1.41 KB, text/plain)
2007-06-21 20:37 UTC, WuNian
Details

Description WuNian 2007-06-21 20:36:41 UTC
If POINT_SMOOTH is enabled, glScissor will scissor out all pixel both in and out the scissor rectangle.
Comment 1 WuNian 2007-06-21 20:37:40 UTC
Created attachment 10398 [details]
test case
Comment 2 Brian Paul 2007-06-22 08:49:25 UTC
OK, I think I've got this fixed.  The real problem is the points were all black instead of green.  Another fragment program-related issue (related to _MaintainTexEnvProgram).  Someday I need to spend more time on that...
Comment 3 Adam Jackson 2009-08-24 12:27:07 UTC
Mass version move, cvs -> git


Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.