desmume, an emulator for nintendo ds, throws some gl errors when run with aiglx enabled: http://forums.desmume.org/viewtopic.php?id=138 hanno@laverne /usr/local/portage/games-emulation/desmume $ desmume libGL warning: 3D driver claims to not support visual 0x4c Nbr of joysticks: 0 The program 'desmume' received an X Window System error. This probably reflects a bug in the program. The error was 'GLXBadContext'. (Details: serial 422 error_code 155 request_code 144 minor_code 5) (Note to programmers: normally, X errors are reported asynchronously; that is, you will receive the error a while after causing it. To debug your program, run it with the --sync command line option to change this behavior. You can then get a meaningful backtrace from your debugger if you break on the gdk_x_error() function.) According to the forum, it happens on intel cards, I have an r300 and get the same error. I'm using latest git of xorg, mesa, drm and xf86-video-ati
If you can still reproduce this with current X servers, please file an issue at: https://gitlab.freedesktop.org/xorg/xserver
Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.