If specify DepthFunc as GL_LESS, then draw a bitmap, it will draw nothing.
Created attachment 12972 [details] test case With i915 driver, we got result: draw pixel at (0, 0): 0.000000 0.000000 0.000000 draw pixel at (1, 0): 0.000000 0.000000 0.000000 draw pixel at (2, 0): 0.000000 0.000000 0.000000 It should be: (got with i965 driver) draw pixel at (0, 0): 1.000000 0.000000 0.000000 draw pixel at (1, 0): 1.000000 0.000000 0.000000 draw pixel at (2, 0): 0.000000 0.000000 0.000000
fixed in cf46aee14a9df86ce336823fd02da650e262f77e
*** Bug 13649 has been marked as a duplicate of this bug. ***
Mass version move, cvs -> git
Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.