The XCursors (software cursors) are not handled well in OpenGL windows. I guess
they are not handled at all.
If I have a moving object in the window and I move the cursor, the square where
the cursor is at the moment is replaced by an old version of the moving object.
When using some kind of interface libraries for OpenGL, the results are really
not as expected.
I have to use the core cursor to make things work.
I've got a TDFX card so I think it's a problem with it.
Do you still experience this issue with newer soft?
Please check the status of your issue.
Well, it was a long time ago, in a galaxy far, far away.
I don't have this hardware and don't use Xorg since 2005, I guess.
Do you need me to change the status or something here?
Mesa doesn't have a driver for 3dfx cards anymore at any rate.