Created attachment 16963 [details]
When i run blender 2.46 and try to render fur with particles and probably by closing rendering window during rendering - system crashes.
LCD changes colors to negative, system is not responding and after about 30s it restarts.
I suspected CPU temperature but its not even half of the critical and crashes are reproducable with low temp and full speed fan.
Blender was working on my systems last I tested. Could you attach a file you use to reproduce the problem, and instructions on what you do to reproduce?
Also playing movie in gmplayer casued that I got set gl2 in gmplayer settings.
I cant tell more about it, as system is not responding and restart is needed.
Reassign to Haihao, as this looks similar to bug#11847, which we can't reproduce either.
Created attachment 17044 [details]
Xorg.conf that I use
Created attachment 17045 [details]
glxinfo command output
Please note, this is not only Xorg crash, but the whole system freezes, colors
go mad. Nothing works, mouse neither. The only difference between that bug
is that screen does not flash between black etc.. Most colors are the same, but
some are changed to bright purple like in negative.
I attached my xorg.conf and output of glxinfo.
This happens 1 on 5-6 times as far with opengl applications.
My laptop is Lenovo Thinkpad T61 with
00:02.0 VGA compatible controller: Intel Corporation Mobile GM965/GL960
Integrated Graphics Controller (rev 0c)
You are using mesa7.0.3. Could you try the latest mesa_7_0_branch?
(In reply to comment #7)
> You are using mesa7.0.3. Could you try the latest mesa_7_0_branch?
I tried git's mesa7.0branch and latest libdrm, but then new mesa 7.0.4 appeared in Debian, after upgrading and using drm/linux-core i915.ko and drm.ko modules I can't reproduce this bug.
Everything now seems to work just fine. I hope it will stay that way and it's not just a lucky case.
Happy blending! :)