+++ This bug was initially created as a clone of Bug #16210 +++ Running test case of bug #10219 (attachment #9027 [details]), it will seg fault when draw primitives. The case uses mipmap and sets texture lod. The backtrace info: (gdb) bt #0 0x00002b376a8ff813 in i915SetTexImages (i915=<value optimized out>, tObj=0x911af0) at i915_texstate.c:347 #1 0x00002b376a8ffe3c in enable_tex_2d (ctx=<value optimized out>, unit=0) at i915_texstate.c:809 #2 0x00002b376a900388 in i915UpdateTextureState (intel=0x62de40) at i915_texstate.c:902 #3 0x00002b376a920d17 in intelRunPipeline (ctx=0x911e10) at intel_tris.c:767 #4 0x00002b376a9ad0db in _tnl_draw_prims (ctx=0x62de40, arrays=0x66ea90, prim=0x66d274, nr_prims=1, ib=0x0, min_index=0, max_index=3) at tnl/t_draw.c:402 #5 0x00002b376a9a5a10 in vbo_exec_vtx_flush (exec=0x66d030) at vbo/vbo_exec_draw.c:215 #6 0x00002b376a9a19f5 in vbo_exec_FlushVertices (ctx=<value optimized out>, flags=21) at vbo/vbo_exec_api.c:700 #7 0x00002b376aa3a405 in _mesa_ReadPixels (x=0, y=0, width=64, height=64, format=6407, type=5126, pixels=0x6110c0) at main/drawpix.c:277 #8 0x00002b3768fb4d2d in glReadPixels (x=0, y=0, width=64, height=64, format=6407, type=5126, pixels=0x6110c0) at ../../../src/mesa/glapi/glapitemp.h:1365 #9 0x000000000040168f in display () at texture_lod_10219.c:145 #10 0x00002b376920fc14 in processWindowWorkList (window=0x624590) at glut_event.c:1306 #11 0x00002b3769210752 in glutMainLoop () at glut_event.c:1353 The bug is similar with bug #16210 but with different backtrace.
fixed in mesa_7_0_branch (9fa552eb0fb91d092f8a7df0e131696feda54130)
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