Forwarding this bug from a ubuntu reporter: https://bugs.edge.launchpad.net/ubuntu/+source/xserver-xorg-video-intel/+bug/371220 [Problem] Freeze when playing video with Mplayer, Totem, Xine, etc. while using Video Overlay, unless TexturedVideo is used. Affects both UXA and EXA. distro: Ubuntu architecture: x86_64 kernel: 2.6.28-11-generic xserver-xorg: Instalados: 1:7.4~5ubuntu18 mesa: Instalados: 7.4-0ubuntu3 libdrm: Instalados: 2.4.9-1build1 -intel: Instalados: 2:2.6.3-0ubuntu9 -ati: Instalados: 1:6.12.1-0ubuntu2 [lspci] 00:00.0 Host bridge [0600]: Intel Corporation Mobile PM965/GM965/GL960 Memory Controller Hub [8086:2a00] (rev 0c) Subsystem: Dell Device [1028:022f] 00:02.0 VGA compatible controller [0300]: Intel Corporation Mobile GM965/GL960 Integrated Graphics Controller [8086:2a02] (rev 0c) Subsystem: Dell Device [1028:022f]
Created attachment 25617 [details] dri_debug.tgz
Created attachment 25618 [details] XorgConf.txt
Created attachment 25619 [details] XorgLog.txt
I'm the reporter of the bug in Ubuntu. Please feel free to contact me if you want to test something. Thank you.
Adjusting severity: crashes & hangs should be marked critical.
Overlay works fine here. Could you try the latest driver?
I've tried version 2.7.99.901 (the version included in the latest Ubuntu Karmic) and I've had the same problem.
You should update your DRM module too.
I was using Ubuntu Karmic, so my DRM version was 2.4.11
2.4.11 should be the version of libdrm, not DRM kernel module.
Yes, libdrm was version 2.4.11
I mean you should upgrade your kernel. There are many fixed in DRM since 2.6.28. BTW if possible, could you grab all drivers from GIT?
I've tried with Arch Linux and I can reproduce the problem in this distro too. Same machine, kernel 2.6.30.4, libdrm version 2.4.12 and driver version 2.7.99.902.
Sorry we still can't reproduce this video overlay issue and have to decrease priority at this point. A side note: why do you use the video overlay, instead of the default textured video (which used to have tearing issue but has been fixed now)?
I've been using Textured Video since the tearing problem was solved.
We've been unable to reproduce the original bug in the overlay code. Though it would be good if the kernel overlay code could similarly be validated...
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