Bug 21783 - Corrupt graphics in Zero Ballistics
Summary: Corrupt graphics in Zero Ballistics
Status: RESOLVED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Mesa core (show other bugs)
Version: git
Hardware: Other All
: medium normal
Assignee: mesa-dev
QA Contact:
URL: http://www.zeroballistics.com/
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2009-05-17 12:50 UTC by Sven Arvidsson
Modified: 2010-09-02 12:43 UTC (History)
0 users

See Also:
i915 platform:
i915 features:


Attachments
Screenshot of ZB (86.28 KB, image/png)
2009-05-17 12:50 UTC, Sven Arvidsson
Details
Screenshot of ZB (149.62 KB, image/jpeg)
2009-08-11 09:09 UTC, Sven Arvidsson
Details

Description Sven Arvidsson 2009-05-17 12:50:07 UTC
Created attachment 25943 [details]
Screenshot of ZB

The game Zero Ballistics have extremely corrupt graphics, making it impossible to play.

This happens both with the i965 driver, and the software rasterizer.

I'm attaching a screenshot of the problem. 

A demo of the game is available here,
http://www.zeroballistics.com/

I'm using Mesa master, commit 08ec7e0d329a72433b427e8167b2c3442d1f53b4.
Comment 1 Sven Arvidsson 2009-08-11 09:09:45 UTC
Created attachment 28517 [details]
Screenshot of ZB

Things have progressed nicely, but there's still some problems with the terrain.
Comment 2 Adam Jackson 2009-08-24 12:32:13 UTC
Mass version move, cvs -> git
Comment 3 Sven Arvidsson 2010-07-17 14:57:49 UTC
This game is free software now, in case that helps out anyone planning to sink their teeth into this bug :)
http://sourceforge.net/projects/zeroballistics/
Comment 4 Sven Arvidsson 2010-09-02 12:43:09 UTC
Games seems to be rendering fine with llvmpipe now, tank is missing on r300g though.


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