When I start Gothic II game in wine it crushes and I reseive the followin message: Mesa 7.4.2 implementation error: invalid reference to a deleted texture object Please report at bugzilla.freedesktop.org xe: main/texobj.c:305: _mesa_reference_texobj: Проверочное утверждение `valid_texture_object(oldTex)' не выполнено. With fglrx everything works fine.
By the way, with mesa 7.3 there is no such message. But the game also doesn't work with this: err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 19 err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64 err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 70 fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1a81c0,0x1a80c0): stub fixme:d3d_surface:surface_convert_format Cannot find a conversion function from format WINED3DFMT_DXT1 to WINED3DFMT_R5G6B5 fixme:d3d_surface:surface_convert_format Cannot find a conversion function from format WINED3DFMT_DXT3 to WINED3DFMT_A4R4G4B4
*** This bug has been marked as a duplicate of bug 21756 ***
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