Bug 23471 - [G45] Invisible opponents in Nexuiz
Summary: [G45] Invisible opponents in Nexuiz
Status: RESOLVED DUPLICATE of bug 22743
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/DRI/i965 (show other bugs)
Version: git
Hardware: Other All
: medium normal
Assignee: Ian Romanick
QA Contact:
Depends on:
Reported: 2009-08-23 06:49 UTC by Sven Arvidsson
Modified: 2009-09-13 05:44 UTC (History)
1 user (show)

See Also:
i915 platform:
i915 features:


Description Sven Arvidsson 2009-08-23 06:49:09 UTC
All opponents in the game Nexuiz are invisible, only their weapons can be seen. This is a regression from Mesa 7.5, bisected down to this commit:

e2cf522de09bc4afa18ef8d98db69973ee489d58 is first bad commit
commit e2cf522de09bc4afa18ef8d98db69973ee489d58
Author: Brian Paul <brianp@vmware.com>
Date:   Fri May 8 12:43:58 2009 -0600

    i965: don't use GRF regs 126,127 for WM programs
    They seem to be used for something else and using them for shader temps
    seems to lead to GPU lock-ups.
    Call _mesa_warning() when we run out of temps.
    Also, clean up some debug code.

:040000 040000 4c433813075000669b355da2af992d0e065baff3 731a0c590b4074d309b212d2af533ae2bfab9b0f M	src

System environment:
-- chipset: G45 / ICH10R
-- system architecture: 32-bit
-- Linux distribution: Debian unstable
-- Machine or mobo model: Asus P5Q-EM
-- Display connector: DVI
-- KMS: enabled
-- xf86-video-intel: 5dccd1be3ab80b642ef2022446f5bdc1656ed943
-- xserver: 1.6.3
-- mesa: bf5d6cf455c02d752cfea320f14765b997dc7266
-- drm: d74c67fb13d8c3e8c2e5968d827285d147a5dfc0
-- kernel: 2.6.31-rc6 (debian)
Comment 1 Adam Jackson 2009-08-24 12:33:18 UTC
Mass version move, cvs -> git
Comment 2 Sven Arvidsson 2009-09-13 05:44:20 UTC
This was a bug in the game.

*** This bug has been marked as a duplicate of bug 22743 ***

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