Bug 25709 - [DRI1 & DRI2] sauerbraten: broken water rendering
Summary: [DRI1 & DRI2] sauerbraten: broken water rendering
Status: RESOLVED WONTFIX
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/DRI/r300 (show other bugs)
Version: git
Hardware: x86 (IA32) Linux (All)
: medium normal
Assignee: Default DRI bug account
QA Contact:
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2009-12-18 06:02 UTC by Fabio Pedretti
Modified: 2011-03-10 10:57 UTC (History)
0 users

See Also:
i915 platform:
i915 features:


Attachments

Description Fabio Pedretti 2009-12-18 06:02:49 UTC
When enabling water refraction with sauerbraten water rendering is broken. Tested on both current git master, 7.7 and 7.6 branches with:
GL_RENDERER   = Mesa DRI R300 (RV530 71C5) 20090101 x86/MMX/SSE2 TCL DRI2

Step to reproduce:
1) run sauerbraten
2) load maps -> 3 -> thor
3) jump into the water and look at the water surface
4) enable "shaders" and "water->refraction" -> water becomes green
Comment 1 almos 2011-03-10 10:46:39 UTC
According to my test on an rv350, r300g of mesa 7.10 seems to be free of this
bug. If r300c is no longer relevant, this report should be closed.
Comment 2 Marek Olšák 2011-03-10 10:57:28 UTC
Closing because r300c is no longer supported.


Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.