Rotating or scaling the default cube (not the view) in blender causes a leak of gem objects. It accumulates multiple gigabytes within seconds, as reported by /sys/kernel/debug/dri/0/gem_objects. The system begins to thrash when RAM is full. The objects are released when blender is closed. System: Thinkpad X61t (GM965) Arch Linux x86_64 xorg-server 1.7.4.901-1 KMS,UXA Tested configurations: Kernel 2.6.32.7-1 mesa 7.7-1 xf86-video-intel 2.9.1-1 and Kernel 2.6.33-rc6-zen from git (2010-02-05) xf86-video-intel from git (2010-02-06) mesa from git (2010-02-06) Leak happens using both. Leaks: blender 2.49a-1 from Arch blender-2.49b-linux-glibc236-py26-x86_64 blender-2.40-linux-glibc2.3.2-x86_64-py24-static blender-publisher-2.25-linux-glibc2.1.2-i386 (test caused the object bytes counter to overflow into negativity) Does not leak: blender-2.5-alpha0-linux-glibc27-x86_64 blender-2.49b-linux-glibc236-py26-x86_64 using accompanying software libGL
I can reproduce this, might be the same bug I reported in bug #24119.
I think this is going to be the same root cause (I see only one type of leak occurring I think), so I'll mark this as a dup of the other. *** This bug has been marked as a duplicate of bug 24119 ***
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