I just upgraded from libdrm 2.4.17 to 2.4.18, and now some textures in GTA3 & GTAVC (in WINE) are distorted as in attached screenshots. Mesa-7.7 $ lspci|grep VGA 00:02.0 VGA compatible controller: Intel Corporation 82915G/GV/910GL Integrated Graphics Controller (rev 04)
Created attachment 33475 [details] GTA3 screenshot
Can you bisect the commit that broke it for you? http://kernel.osuosl.org/pub/software/scm/git/docs/git-bisect.html
(In reply to comment #2) > Can you bisect the commit that broke it for you? OK, i did it using WINE bisect tutorial, and this is the final output: 4f0f871730b76730ca58209181d16725b0c40184 is first bad commit commit 4f0f871730b76730ca58209181d16725b0c40184 Author: Chris Wilson <chris@chris-wilson.co.uk> Date: Wed Feb 10 09:45:13 2010 +0000 intel: Handle resetting of input params after EINTR during SET_TILING The SET_TILING is pernicious in that it overwrites the input arguments following an error in order to report the current tiling state of the buffer. This caught us by surprise as we then fed those arguments back into to the ioctl unmodified following an EINTR and so the kernel then reported success for the no-op. We interpreted this success as meaning that the tiling on the buffer had changed so updated our state and started using the buffer incorrectly in the new tiled/untiled manner. This lead to all sorts of random corruption and GPU hangs, even though the batch buffers would look sane (when the GPU had not wandered off into forbidden territory). References: Bug 25475 - [i915] Xorg crash / Execbuf while wedged http://bugs.freedesktop.org/show_bug.cgi?id=25475 Bug 25554 - i830_uxa_prepare_access: gtt bo map failed: Input/output error http://bugs.freedesktop.org/show_bug.cgi?id=25554 (And probably every other weird bug in the last few months.) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> :040000 040000 0af4c96adb20514daff1251ec9fb5b542e8092f5 411ace5da42864017f0132efeb47c96778eca642 M intel
Extremely unlikely to be a direct result of that commit.
I tried to comment out this line: bo_gem->tiling_mode = set_tiling.tiling_mode; and now things seem to work. I.e., this statement: >it overwrites the input arguments following an error in >order to report the current tiling state of the buffer. should be false (or, at least, not quite true). This is proved by the fact that if i undo this part of commit: - if (ret != 0) { - *tiling_mode = bo_gem->tiling_mode; - return -errno; - } , i.e. leave 'if' statement in place (and uncomment saving of current tiling_mode), then things also work, because tiling_mode is not saved on error now. So, i can conclude that sometimes the kernel doesn't report current tiling state correctly on error.
I added perror() before 'return -errno;' to see what error doesn't report tiling mode, and got "Invalid argument", i.e. EINVAL. Then i found this in i915_gem_set_tiling() in the kernel: if (!i915_tiling_ok(dev, args->stride, obj->size, args->tiling_mode)) { mutex_lock(&dev->struct_mutex); drm_gem_object_unreference(obj); mutex_unlock(&dev->struct_mutex); return -EINVAL; } As you can see, it doesn't change tiling_mode. So, there should be a check for error after ioctl(), and tiling_mode shouldn't be considered current.
Still present with libdrm 2.4.20.
commit fcf3e616eeeb289f96af1436d809f0a1a42bebb7 Author: Chris Wilson <chris@chris-wilson.co.uk> Date: Mon May 24 18:35:41 2010 +0100 intel: Don't change tiling mode unless the kernel reports success. Fixes: Bug 26686 - Some textures are distorted with libdrm 2.4.18 in GTAVC>A3 http://bugs.freedesktop.org/show_bug.cgi?id=26686 This bug continues to haunt me. The kernel SET_TILING ioctl is inconsistent in its return values when reporting an error. If one of its sanity checks fail, then the input values are left unchanged. If the kernel later fails to change the tiling mode, then the input values are modified to match the current tiling on the object. In short, userspace cannot trust the return values upon error and so we must assume that upon error our current tiling mode matches reality and not update.
Ruslan, it would be invaluable if you could add an assert(ret == 0); and track down the source of the EINVAL.
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