If shadows are enabled (the default) in the game Buggy Race, it crashes with the following error: Unsupported texture format FBO has one or several incomplete image attachments FBO error FBO incomplete Segmentation fault According to the game devs, the game uses a FBO+GL_R16F combination. Not sure if this is a more general problem with Mesa, the game fails to run with the software rasterizer. System environment: -- chipset: G45 / ICH10R -- system architecture: 32-bit -- Linux distribution: Debian unstable -- Machine or mobo model: Asus P5Q-EM -- Display connector: DVI -- xf86-video-intel: 3d4b3f257fbbb69c6f236d9803abe54a90d7d434 -- xserver: 1.7.5.902 -- mesa: 7e246e6aa63979d53731a591f4caee3651c1d96b -- drm: c1c8bbf80b1f734e23996bf805dc78f32ebaf56f -- kernel: 2.6.33.1
The game is trying to use ARB_texture_rg without checking that it's supported (it isn't).
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