Compiling... 1>slang_compile.c 1>..\..\..\..\src\mesa\shader\slang\slang_compile.c(2797) : fatal error C1083: Cannot open include file: 'library/slang_core_gc.h': No such file or directory
I built from the zip files today with no errors. library/slang_core_gc.h is a file that is generated at build time by the shader compiler to create pre-defined shaders. The glsl_apps_compile project within the solution builds this shader compiler executable and then the build system invokes this shader compiler during the building of the mesa project to generate the slang_core_gc.h header file, along with a few others. Normally, if you build the entire solution, this should just work, as the shader compiler executable is built before the mesa project. However, if you force build the mesa project without building the shader compiler (in the glsl_apps_compile project), then the header file will be missing. The dependencies in the solution are set up to build things in the right order, unless they are overridden. Please be sure you are building glsl_apps_compile before building mesa. If the problem persists, please post the complete log file.
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