Before this commit HoN was working fine. 9fe4044012a552c8be222ffae76b48de13592 is the first bad commit commit 2579fe4044012a552c8be222ffae76b48de13592 Author: Marek Olšák <maraeo@gmail.com> Date: Mon Apr 26 06:29:10 2010 +0200 r300g: emit MSPOS regs :040000 040000 49622c8037643f7a6c0048b1cd590bea70e32349 29e80657c9ce4e85518bc5972fdef4d4276b67e4 M src I was able to successfully play matches online (with one random crash in approx. 4 matches) with reasonable fps, when all game settings are set to lowest possible. Now when some spells are used or near some buildings (like hellborne towers), game becomes unplayable and there is even some corruption. Also game console output which was few lines long before is now much longer (3,6MB from approx. 1 minute gameplay when using offending spell). How to reproduce: 1. start HoN 2. Start Tutorial 3. Cast Phoenix wave at some enemy creeps or go near some hellborne tower. my video card: 01:00.0 VGA compatible controller: ATI Technologies Inc M56P [Radeon Mobility X1600]
Created attachment 35303 [details] console output
Please attach the dmesg output.
Created attachment 35305 [details] dmesg
Fixed in master as of b7fa7e8da6239333bd9327eac1a3015c668d215. Thanks for the report.
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