From #24936: > Sjoerd says we also need to think about what happens if a change to codecs via > SetCodecs() but a remote contact doesn't like it.
Add reason to ContentRemoved signal ContentRemove(o: Content, u: enum, s: dbus error, s: Message)
Sketched it up in http://git.collabora.co.uk/?p=user/alsuren/telepathy-spec.git;a=shortlog;h=refs/heads/remove-reason Can anyone think of any more reasons to put in the enum? I currently have Requested, Codec_Negotiation_Failed, Hardware_Fault, Network_Fault.
I think that Content.RemoveContent() should not have a reason (isn't it always user-requested in this case?).. And errors from the media layer are reported in the .I.Media interface.. Or did I miss some case where the UI wants to remove a Content without the user's request ? Also, the enum is duplicated between the Call and Content interfaces. Sorry for not seeing this bug earlier.
*** This bug has been marked as a duplicate of bug 35573 ***
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