piglit/shaders/glsl-fs-poincoord has been failed since Eric added this test on April 8th. Output: Probe at (0,0) Expected: 0.000000 1.000000 0.000000 Observed: 0.000000 0.000000 0.000000 PIGLIT: {'result': 'fail' } I'm using mesa master, on Piketon.
It also fails with glsl2 branch.
*** Bug 18995 has been marked as a duplicate of this bug. ***
It passes on Pineview (i915).
*** Bug 32429 has been marked as a duplicate of this bug. ***
commit 43af02ac731dac7d80f7e47feb0c80e4da156769 Author: Yuanhan Liu <yuanhan.liu@linux.intel.com> Date: Mon Feb 27 15:46:32 2012 +0800 i965: handle gl_PointCoord for Gen4 and Gen5 platforms This patch add the support of gl_PointCoord gl builtin variable for platform gen4 and gen5(ILK).
Hua, can you help verifying on Piketon?
verified.
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