Bug 29317 - Neverwinter night cloak texture is broken on r600
Summary: Neverwinter night cloak texture is broken on r600
Status: RESOLVED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/DRI/R600 (show other bugs)
Version: git
Hardware: Other All
: medium normal
Assignee: Default DRI bug account
QA Contact:
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2010-07-30 03:59 UTC by Adam K Kirchhoff
Modified: 2012-11-04 00:44 UTC (History)
0 users

See Also:
i915 platform:
i915 features:


Attachments
How it looks with r600 (318.62 KB, image/jpeg)
2010-07-30 04:01 UTC, Adam K Kirchhoff
Details
How should look, courtesy of fglrx. (301.21 KB, image/jpeg)
2010-07-30 04:01 UTC, Adam K Kirchhoff
Details

Description Adam K Kirchhoff 2010-07-30 03:59:55 UTC
With r600, mesa from git (2.0 Mesa 7.9-devel) both with and without KMS, the texture on my players cloak flickers constantly.  The cloak also does not move properly with the character.  For example, if I rest, my character sits down, but the cloak remains standing.  Works fine with fglrx and with r300.
Comment 1 Adam K Kirchhoff 2010-07-30 04:01:21 UTC
Created attachment 37455 [details]
How it looks with r600
Comment 2 Adam K Kirchhoff 2010-07-30 04:01:53 UTC
Created attachment 37456 [details]
How should look, courtesy of fglrx.
Comment 3 Andreas Boll 2012-11-02 16:24:10 UTC
Note: classic r600 driver has been abandoned.
Please use r600g (gallium driver) instead.

Is this still an issue with a newer driver/kernel?
Comment 4 Adam K Kirchhoff 2012-11-04 00:44:31 UTC
Nope, it's fixed with the r600 gallium driver.


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