Created attachment 37778 [details]
Screenshot of the bug
Character portraits (visible during dialogue segments) in the game Shadowgrounds are not rendered correctly. This is not a problem with r300c or softpipe.
I'm using git master 8dd4308b5e29fd684d6e516161513d3045e5ff9e
This is reproducible with the demo of the game.
Is this still an issue with current mesa git?
(In reply to comment #1)
> Is this still an issue with current mesa git?
No change with current git master.
I did however notice that the bug disappear if RADEON_NO_TCL=1 is set.
Can you try this again with the latest git version of mesa (commit
ffc1d166d24532aeaa4dcf06a431e43ab7e7e315 or newer)?
An updated version of the game no longer has this bug, so I guess there's no point in keeping this bug open.