the following from the latest glx.h are obviously all wrong and should provide the real size of the gl system for instance GLX_RED_SIZE and GLX_GREEN_SIZE and GLX_BLUE_SIZE should all be 8 and GLX_BUFFER_SIZE should be the sum of these 3 values. /* * Tokens for glXChooseVisual and glXGetConfig: */ #define GLX_USE_GL 1 #define GLX_BUFFER_SIZE 2 #define GLX_LEVEL 3 #define GLX_RGBA 4 #define GLX_DOUBLEBUFFER 5 #define GLX_STEREO 6 #define GLX_AUX_BUFFERS 7 #define GLX_RED_SIZE 8 #define GLX_GREEN_SIZE 9 #define GLX_BLUE_SIZE 10 #define GLX_ALPHA_SIZE 11 #define GLX_DEPTH_SIZE 12 #define GLX_STENCIL_SIZE 13 #define GLX_ACCUM_RED_SIZE 14 #define GLX_ACCUM_GREEN_SIZE 15 #define GLX_ACCUM_BLUE_SIZE 16 #define GLX_ACCUM_ALPHA_SIZE 17
That's not how it's supposed to work.
Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.