It seems that xserver master commit de8be07cc0a8163b6ef04455706fd5ca2cebe587 Author: Peter Hutterer <peter.hutterer@who-t.net> Date: Tue Aug 17 12:08:52 2010 +1000 dix: don't create core motion events for non-x/y valuators causes me to loose mouse in games like openarena and nexuiz. As I am running radeon ddx on a recent card the games are set not to use dga. In my xorg.conf I have - Section "ServerFlags" Option "AllowEmptyInput" "off" EndSection Found with bisect and now running master OK with above reverted.
I found that all I need to do to get round this is set the ENV SDL_MOUSE_RELATIVE=0
Ugh, should have tested this on more than the menues. It does work in game also, but it's useless as you can't spin round and round by continuing to move the mouse in one direction - you come to a stop.
(In reply to comment #0) > It seems that xserver master > > commit de8be07cc0a8163b6ef04455706fd5ca2cebe587 > Author: Peter Hutterer <peter.hutterer@who-t.net> > Date: Tue Aug 17 12:08:52 2010 +1000 > > dix: don't create core motion events for non-x/y valuators > > causes me to loose mouse in games like openarena and nexuiz. > > As I am running radeon ddx on a recent card the games are set not to use dga. > > In my xorg.conf I have - > > Section "ServerFlags" > Option "AllowEmptyInput" "off" > EndSection > > Found with bisect and now running master OK with above reverted. With "dix: don't create core motion events for non-x/y valuators." reverted (on top of git master up to commit 853d7ebfa3e2d281d92890a39010ff5787a00ffd) I have my mouse cursor in doom3-demo back! But older glxquake still can't be controlled with mouse at all - it sees no events! I'll add my log files for two runs: standard and with commit de8be07cc0a8163b6ef04455706fd5ca2cebe587 reverted
Created attachment 39243 [details] Standard x server log
Created attachment 39244 [details] With de8be07cc0a8163b6ef04455706fd5ca2cebe587 reverted
In doom3-demo X log spammed with "[dix] XIGetDevice failed on XACE restrictions (149)", but in glxquake there was no such errors, so i assume there are two bugs?
This got picked up in 1.9.1rc1, so we need to either fix this or revert the change. If I don't have anything by next Friday to address this, I'll just revert it and put out 1.9.1rc2.
Andrew, I know you were testing with master, but would you mind jumping over to the 1.9 branch and trying out glxquake and doom3-demo (with and without the reversion). Not all the input patches landed in 1.9-branch, so I'm curious if the glxquake issue is specific to master or in 1.9-branch as well.
(In reply to comment #8) > Andrew, I know you were testing with master, but would you mind jumping over to > the 1.9 branch and trying out glxquake and doom3-demo (with and without the > reversion). Not all the input patches landed in 1.9-branch, so I'm curious if > the glxquake issue is specific to master or in 1.9-branch as well. Compiling 1.9 branch ... Bug https://bugs.freedesktop.org/show_bug.cgi?id=30198 can be duplicate of this bug, i'll post my results here.
Created attachment 39338 [details] X log X log from 1.9.1-rc1, unmodified, up to commit 8ab87dc7ff48d4db8e5f95a74df627dac9c53c0a ( Bump version to 1.9.0.901 (1.9.1 rc1) ) same error/bug IS present here, for both glxquake and doom3-demo.
Created attachment 39339 [details] X log with "dix: don't create core motion events for non-x/y valuators." reverted Server from 1.9 branch, only one commit reverted: Revert "dix: don't create core motion events for non-x/y valuators." This reverts commit d4ef63f602325a9920dc1cbf64e3969dfa394d5f. On this branch single revert seems to cure mouse problem in BOTH glxquake and doom3-demo!
(In reply to comment #11) > Created an attachment (id=39339) [details] > X log with "dix: don't create core motion events for non-x/y valuators." > reverted > > Server from 1.9 branch, only one commit reverted: > > Revert "dix: don't create core motion events for non-x/y valuators." > This reverts commit d4ef63f602325a9920dc1cbf64e3969dfa394d5f. > > On this branch single revert seems to cure mouse problem in BOTH glxquake and > doom3-demo! Jeremy, please revert this patch for now. it needs a follow-up patch for DGA in master but that's not good enough for the 1.9.1 timeframe.
Patch proposed here: http://lists.freedesktop.org/archives/xorg-devel/2010-October/013990.html
(In reply to comment #13) > Patch proposed here: > http://lists.freedesktop.org/archives/xorg-devel/2010-October/013990.html Patch applied to master fixes both games, thanks! Tested-by: Andrew Randrianasulu <randrik@mail.ru>
*** Bug 30198 has been marked as a duplicate of this bug. ***
(In reply to comment #13) > Patch proposed here: > http://lists.freedesktop.org/archives/xorg-devel/2010-October/013990.html This fixes master for me.
Is this patch already applied in master git? Running xorg-egders ppa, i still can't move the mouse in games
*** Bug 30933 has been marked as a duplicate of this bug. ***
Guilty patch reverted in 1.9-branch, master fixed with: commit 9872e0f0115cd7d0543e55a1831facddf3aff90c Author: Peter Hutterer <peter.hutterer@who-t.net> Date: Wed Oct 13 10:31:51 2010 +1000 xfree86: set mask for valuators 0/1 when emulating core events (#30267) Closing.
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