If a SRGB compressed format is chosen as the internal format of a texture that is not already compressed the compression will cause an assertion fail in a debug build of mesa because the assert is too narrow, it should accept sRGB compressed destination formats as well. main/texcompress_s3tc.c:170: _mesa_texstore_rgb_dxt1: Assertion `dstFormat == MESA_FORMAT_RGB_DXT1' failed.
Fixed with commit 9f7c8053e06663ba1f7b105f987052d9412d8fad
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