Created attachment 39900 [details] Log ...and it works just fine with classic driver, so I woukd say it's a bug in gallium driver, not in game itself or in wine.
Zuma DeLuxe (besides Star Trek Armada 2) also crashes.
Created attachment 39901 [details] Log 2
I've been playing Zuma Deluxe over here and I don't get any crashes.
Well, my wine crash, obviously. If I use classic driver, they work just fine. Is there any way I can make more useful data?
Please compile Mesa from git with --enable-debug and post the backtrace you will get. It should contain more information than is in your logs.
Created attachment 39915 [details] Backtrace of a crash - mesa compiled with debugging
Created attachment 39916 [details] Another backtrace I don't know if this can, it's a backtrace from another game. It isn't the same as with other games...
These are the compilation flags: ./autogen.sh --prefix=/usr \ --with-dri-driverdir=/usr/lib/xorg/modules/dri \ --with-dri-drivers=swrast,radeon,r200,r300,r600 \ --with-state-trackers=dri,egl,glx \ --with-egl-platforms=x11,drm \ --enable-glx-tls \ --with-driver=dri \ --enable-gles1 \ --enable-gles2 \ --enable-gles-overlay \ --enable-xcb \ --enable-glx-tls \ --disable-glut \ --enable-gallium-llvm \ --enable-gallium-swrast \ --enable-gallium-radeon \ --enable-gallium-r600 \ --enable-debug || return 1
The logs are not backtraces. A backtrace is actually a call stack. r300_get_swizzle_combined+0x21 is the first line of it. Could you possibly use this HOWTO to get the whole backtrace? http://wiki.winehq.org/Backtraces
Created attachment 39924 [details] Zuma backtrace I'm sorry, this is everything I could get. I know it's not the thing you need. But I tried following that HOWTO without success.
Is this issue still present with the current Mesa master branch?
Hi Marek. I've switched to r600 card in the meantime, so I can not give any further details. Sorry.
Because nobody else can reproduce this bug, I am closing it. Feel free to reopen it if you test r300g again and the issue is still present.
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