Bugzilla – Bug 31232
Wine games crash with r300 gallium (r300_get_swizzle_combined+0x21)
Last modified: 2011-02-11 09:31:24 UTC
Created attachment 39900 [details]
...and it works just fine with classic driver, so I woukd say it's a bug in gallium driver, not in game itself or in wine.
Zuma DeLuxe (besides Star Trek Armada 2) also crashes.
Created attachment 39901 [details]
I've been playing Zuma Deluxe over here and I don't get any crashes.
Well, my wine crash, obviously. If I use classic driver, they work just fine.
Is there any way I can make more useful data?
Please compile Mesa from git with --enable-debug and post the backtrace you will get. It should contain more information than is in your logs.
Created attachment 39915 [details]
Backtrace of a crash - mesa compiled with debugging
Created attachment 39916 [details]
I don't know if this can, it's a backtrace from another game. It isn't the same as with other games...
These are the compilation flags:
./autogen.sh --prefix=/usr \
--enable-debug || return 1
The logs are not backtraces. A backtrace is actually a call stack. r300_get_swizzle_combined+0x21 is the first line of it.
Could you possibly use this HOWTO to get the whole backtrace?
Created attachment 39924 [details]
I'm sorry, this is everything I could get. I know it's not the thing you need. But I tried following that HOWTO without success.
Is this issue still present with the current Mesa master branch?
I've switched to r600 card in the meantime, so I can not give any further details. Sorry.
Because nobody else can reproduce this bug, I am closing it. Feel free to reopen it if you test r300g again and the issue is still present.