Bug 31423 - Stars in Celestia misrendered
Summary: Stars in Celestia misrendered
Status: RESOLVED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/DRI/R600 (show other bugs)
Version: 7.10
Hardware: All Linux (All)
: medium normal
Assignee: Default DRI bug account
QA Contact:
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Reported: 2010-11-05 18:19 UTC by Trevour
Modified: 2012-09-11 12:07 UTC (History)
1 user (show)

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Attachments
Misrenderd stars from Celestia (31.01 KB, image/png)
2010-11-05 18:19 UTC, Trevour
Details

Description Trevour 2010-11-05 18:19:49 UTC
Created attachment 40076 [details]
Misrenderd stars from Celestia

All the stars in Celestia are rendered as yellow dots(zooming in on one gives something that looks correct, however); r600g gets the colors right(if not the shape, but that's another bug), so this seems to be a driver issue. I've tested it on a Radeon HD 3450 and the bug was originally reported on #radeon today by djzn, who tested with an HD 3200 and HD 2600XT and got the same result. Celestia mentions loading a number of ARB shaders, but with no error and gives no indication of problems(output below).

Initializing ARB vertex programs . . .
Loading ARB vertex program: shaders/diffuse_arb.vp
Loading ARB vertex program: shaders/specular_arb.vp
Loading ARB vertex program: shaders/haze_arb.vp
Loading ARB vertex program: shaders/bumpdiffuse_arb.vp
Loading ARB vertex program: shaders/bumphaze_arb.vp
Loading ARB vertex program: shaders/shadowtex_arb.vp
Loading ARB vertex program: shaders/diffuse_texoff_arb.vp
Loading ARB vertex program: shaders/rings_arb.vp
Loading ARB vertex program: shaders/ringshadow_arb.vp
Loading ARB vertex program: shaders/night_arb.vp
Loading ARB vertex program: shaders/glossmap_arb.vp
Loading ARB vertex program: shaders/diffuse2_arb.vp
Loading ARB vertex program: shaders/haze2_arb.vp
Loading ARB vertex program: shaders/diffuse_texoff2_arb.vp
Loading ARB vertex program: shaders/specular2_arb.vp
Loading ARB vertex program: shaders/night2_arb.vp
Loading ARB vertex program: shaders/star_arb.vp
Loading ARB vertex program: shaders/multishadow_arb.vp
Loading ARB vertex program: shaders/texphong_arb.vp
Loading ARB vertex program: shaders/texphong_alpha_arb.vp
Loading ARB vertex program: shaders/ell_galaxy_arb.vp
All ARB vertex programs loaded successfully.
render path: 8
Comment 1 aceman 2011-05-02 12:12:55 UTC
I can confirm this on Radeon HD 4350, using R600c, Mesa 7.10.2, kernel 2.6.38.4, KMS - stars are all yellow. Using software rendering, the stars are different colours - that is probably the correct rendering.
Comment 2 aceman 2012-01-31 10:17:34 UTC
On R600g, Mesa 8.0rc2 the stars seem to have proper colors.
Comment 3 Andreas Boll 2012-09-11 12:07:01 UTC
(In reply to comment #2)
> On R600g, Mesa 8.0rc2 the stars seem to have proper colors.

Closing.


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