System Environment: -------------------------- Libdrm: (master)2.4.22-21-g537703fd4805e9cd352965fce642670986822d22 Mesa: (master)c64447f47de168e82086bc2fb483817b82e59cab Xserver: (master)xorg-server-1.9.99.901-1-g780754050bc9cb1489f92a2a890ab5665e3e6358 Xf86_video_intel: (master)2.13.901-25-g9b967807c2d240488a715509649663aac3583532 Cairo: (master)d3accefd3b9a4db5f07fb1f7bb05fb4238bf36c1 Kernel: (drm-intel-fixes) 1b39d6f37622f1da70aa2cfd38bfff9a52c13e05 CPU: Ironlake core i5 650 OS: Fedora 13(32 bits) Bug detailed description: ------------------------- glBlendFunc(GL_ZERO, GL_DST_COLOR) will result in GL_INVALID_ENUM glBlendFuncSeparate(GL_ZERO, GL_ZERO, GL_DST_COLOR,GL_DST_COLOR) will also result in GL_INVALID_ENUM. If we use GL_ONE or GL_ONE_MINUS_DST_COLOR as the glBlendFunc or glBlendFuncSeparate parameters, it will aslo result in GL_INVALID_ENUM. Reproduce steps: ------------------------- build the attachment and run it.
Created attachment 41282 [details] glBlendFunc(GL_ZERO, GL_DST_COLOR)
The following commit should fix this. If it doesn't, please reopen. commit 6bb1e4541eb707d525163987b167bd974c87067e Author: Kenneth Graunke <kenneth@whitecape.org> Date: Mon Dec 27 15:44:52 2010 -0800 i965: Internally enable GL_NV_blend_square on ES2. Hopefully should fix bug #32520.
I have verified this issue. It has been fixed. Following is the verification environment: Libdrm: (master)2.4.23-4-gbad5242a59aa8e31cf10749e2ac69b3c66ef7da0 Mesa: (master)f3319561a476bd806005551251dbc6a37f266e03 Xserver: (master)xorg-server-1.9.99.901-49-gefcb63d0ce43f96d0ac02b6f4a480dfd2374fc84 Xf86_video_intel: (master)2.13.902-11-g7667ad8432c032aec3a2aa004fc4dfc1877971b3 Cairo: (master)a4ae7d59be2e545afc30c35b2235b89860e2003a kernel:(drm-intel-fixes) 63abf3edaf42d0b9f278df90fe41c7ed4796b6b1
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