System Environment: -------------------------- Platform: Hunronriver Kernel_version: (drm-intel-fixes)4d3024428f5c3ef5295e6f6fb257ae118b3f93a1 Libdrm: (master)2.4.23-4-gbad5242a59aa8e31cf10749e2ac69b3c66ef7da0 Mesa: (7.10)1ca240ec2d81ccf3e6a55b736b6aa11959d87b6a Xserver: (server-1.9-branch)xorg-server-1.9.3-10-g295a893aa3b594f9e0fb154bff14e12514b4dad5 Xf86_video_intel: (master)2.13.902-11-g7667ad8432c032aec3a2aa004fc4dfc1877971b3 Bug detailed description: ------------------------- The case passes on Ironlake. The output information is as following: libGL: OpenDriver: trying /opt/X11R7/lib/dri/i965_dri.so GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:849) mode = 0 fbo: FAIL rgba8, db, z24, s8, win+pmap, id 33 7 tests passed, 1 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.501961, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:849) mode = 0 fbo: FAIL rgba8, db, z24, s8, win+pmap, id 34 7 tests passed, 1 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.501961, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:849) mode = 0 fbo: FAIL rgba8, db, z24, s8, win+pmap, id 103 7 tests passed, 1 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.501961, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:849) mode = 0 fbo: FAIL rgb8, z24, s8, win+pmap, id 155 7 tests passed, 1 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.501961, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:849) mode = 0 fbo: FAIL rgb8, db, z24, s8, win+pmap, id 156 7 tests passed, 1 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.501961, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:849) mode = 0 fbo: FAIL rgb8, db, z24, s8, win+pmap, id 157 7 tests passed, 1 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.501961, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:849) mode = 0 fbo: FAIL rgba8, z24, s8, win+pmap, id 161 7 tests passed, 1 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.501961, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:849) mode = 0 fbo: FAIL rgb8, db, z24, s8, win+pmap, id 162 7 tests passed, 1 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.501961, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:849) mode = 0 fbo: FAIL rgb8, db, z24, s8, accrgb16, win+pmap, slow, id 163 7 tests passed, 1 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.501961, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:849) mode = 0 fbo: FAIL rgba8, db, z24, s8, win+pmap, id 164 7 tests passed, 1 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.501961, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:849) mode = 0 fbo: FAIL rgba8, db, z24, s8, accrgba16, win+pmap, slow, id 165 7 tests passed, 1 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.501961, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:849) mode = 0 fbo: FAIL rgb8, z24, s8, win+pmap, id 169 7 tests passed, 1 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.501961, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:849) mode = 0 fbo: FAIL rgb8, db, z24, s8, win+pmap, id 170 7 tests passed, 1 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.501961, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:849) mode = 0 fbo: FAIL rgb8, db, z24, s8, win+pmap, id 171 7 tests passed, 1 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.501961, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:849) mode = 0 fbo: FAIL rgba8, z24, s8, win+pmap, id 175 7 tests passed, 1 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.501961, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:849) mode = 0 fbo: FAIL rgba8, db, z24, s8, win+pmap, id 176 7 tests passed, 1 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.501961, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:849) mode = 0 fbo: FAIL rgb8, db, z24, s8, win+pmap, id 177 7 tests passed, 1 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.501961, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:849) mode = 0 fbo: FAIL rgb8, db, z24, s8, accrgb16, win+pmap, slow, id 178 7 tests passed, 1 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.501961, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:849) mode = 0 fbo: FAIL rgba8, db, z24, s8, win+pmap, id 179 7 tests passed, 1 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.501961, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:849) mode = 0 fbo: FAIL rgba8, db, z24, s8, accrgba16, win+pmap, slow, id 180 7 tests passed, 1 tests failed.
commit 4e8f123f14e4a5bbd47c8cf7ec0c02d4ee6efd2d Author: Xiang, Haihao <haihao.xiang@intel.com> Date: Wed Jan 5 13:32:40 2011 +0800 i965: use BLT to clear buffer if possible on Sandybridge This fixes https://bugs.freedesktop.org/show_bug.cgi?id=32713 (cherry picked from commit 266d8eed6927650a55974a293959fe21073030bb)
Verified it.
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